At 2K ultra-high resolution, NARAKA: BLADEPOINT struggles to deliver more than approximately 100 frames per second. Even with FSR 2.0 activated, the frame rate climbs to only around 200 frames—and that’s far from stable. To make matters worse, image quality takes a noticeable hit, becoming frustratingly blurry.

In stark contrast, Delta effortlessly achieves 200-250 frames in intense, full-battlefield scenarios without FSR. Once FSR 3.0 is enabled, the frame rate skyrockets to an impressive 350 frames. Could it be that NARAKA: BLADEPOINT’s optimization truly falls this short?

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