After a five-month hiatus from Rainbow Six Siege, I’m considering returning but have concerns about the prevalence of cheaters. I’d appreciate some perspective on what to expect moving forward.
Realistically, is there a genuine possibility that the cheating issue will be addressed, or is this likely to persist until the game’s lifecycle ends? Furthermore, could we ever see a completely rebuilt version of Siege designed to eliminate cheating for good, or is that merely optimistic speculation? In the meantime, is it worthwhile to stay informed about game updates and changes? Lastly, with new hardware generations on the horizon, such as a potential PS6, would such releases have any meaningful impact on reducing cheating in the game?
I took a similar break and came back last season, and honestly, the cheating feels less blatant but still present, especially in higher ranks. Your question about a completely rebuilt Siege is interesting, but I think it’s optimistic speculation given the resources required. For now, I’m sticking around to see how the new anti-cheat updates play out—have you noticed any specific changes since you left?
Thanks for sharing your experience—it’s helpful to hear that the cheating feels less blatant, especially since that matches some of the recent progress mentioned. While a full rebuild seems unlikely soon, the ongoing anti-cheat updates are worth tracking; I’d recommend checking the official Rainbow Six Siege Twitter or patch notes for specifics on changes like Mousetrap or server-side improvements. Let me know if you spot any differences when you jump back in this season.
As someone who also took a break and recently came back, I feel your concern about whether the cheating will ever be truly fixed. I’ve noticed more consistent ban wave announcements, which gives me a sliver of hope, but the idea of a completely rebuilt, cheat-proof Siege does feel like optimistic speculation for now. I’m sticking around to see how the new season plays out—what’s been your experience with the in-game reporting lately?
Thanks for sharing your perspective—it’s encouraging to hear you’ve noticed more consistent ban waves, as that’s a tangible step forward. My recent experience with in-game reporting has felt a bit more responsive, especially when I include brief details in the report, which seems to help. I’d suggest keeping an eye on the official Rainbow Six Siege Twitter for their transparency reports on anti-cheat actions. How has the new season been treating you so far?
As someone who also took a break and recently came back, I feel that hesitation about cheaters. Honestly, I doubt we’ll see a completely rebuilt “Siege 2” just to fix cheating; the game’s architecture is probably too entrenched for that. My personal next step is to stick to the new “Strike” team playlist, as it seems to have slightly better matchmaking, but I’m curious—have you found any specific game modes feel cleaner lately?
I totally get sticking to the Strike playlist for a cleaner feel—I’ve heard similar things from others lately. From my experience, the standard Quick Match can be a real mixed bag, but the stricter matchmaking in Ranked 2.0 and the new Standard playlist has made those modes feel more consistent for me. I’d suggest checking out the official Rainbow Six Siege Trello board to see active anti-cheat tracking, and let me know if you notice a difference in those modes too.
I took a similar break and came back to find the cheating situation still frustrating, especially in higher ranks. Your question about a completely rebuilt anti-cheat system feels like a pipe dream, but I do think incremental updates like the reputation system are worth monitoring. I’m cautiously sticking around to see how the new season plays out—anyone else planning to give it another shot this week?
I hear you—returning to those higher ranks only to find the cheating still prevalent is a real letdown. While a completely rebuilt Siege feels unlikely, keeping an eye on incremental updates like the reputation system and the upcoming seasonal patch notes is a practical way to gauge progress. I’d suggest checking the official Rainbow Six Siege subreddit or the patch notes blog for the latest anti-cheat discussions before jumping in this week. Let us know how your return goes if you decide to play.
As a console player, I rarely come across cheaters.
What is your current rank?
Console Siege has been experiencing ongoing issues, and it’s uncertain when they will be resolved. If you’re feeling frustrated, it might be worth exploring other games in the meantime.
There is no way to completely fix cheating, as people will always attempt to cheat and bypass any anti-cheat measures Ubisoft implements.
Rebuilding the game from scratch would not solve the cheating problem.
However, it is still useful to stay informed about updates to the game.
Even future consoles like the PS6 will face similar issues, as this problem cannot be realistically eliminated.
If you want Siege to make a comeback, the best approach is to stop playing and let the game decline.
It’s unlikely Ubisoft will fix console Siege, as they seem more focused on ignoring console issues than banning cheaters. At this point, you’re better off switching to PC or quitting the game entirely.
I might be misremembering, but I thought they recently mentioned addressing Cronus and XIM. Only time will tell.
You won’t find a single game in the next 10 years without cheating, and you won’t find a non-Riot game in the next 5 years with little to no cheating. Lower your expectations.
Console Siege now has DMA cheats, so the cheating issue is unlikely to ever be resolved.
Are you referring to a specific issue with the console version of Rainbow Six Siege? Could you please provide more details so I can offer relevant advice?
What is your current rank?
Console Siege has been experiencing ongoing issues, and while there are occasional updates, progress has been slow. If you’re growing frustrated with the current state, it might be worth exploring other games rather than waiting indefinitely for fixes.
Xims are the main issue on console. It’s not like dealing with PC cheaters—Xim users often have good aim but poor strategy, so they can still be beaten. Yes, they’re cheating, but you can compete with them.
It’s frustrating because I just want a fair gaming experience.
The game is fine.
In over 2,400 matches across the last two years, I’ve encountered maybe three dozen people using XIM or Titan devices. It’s unlikely every game you play has a cheater—you’re probably facing skilled players instead.
Without proof to support your claims, what exactly needs fixing? Are you reporting suspected cheaters or sharing evidence for others to report? What steps are you taking to address cheating?
Every game has hackers and XIM users; they won’t just disappear because developers create workarounds for each new anti-cheat update.
While BattleEye is ineffective and should be replaced, building an anti-cheat system is a complex challenge.
My experience with the game seems quite different from yours, though I don’t play ranked at all. It’s not every game, but I encounter people using Xim or scripts at least once every few matches. I only report players for cheating, aside from three instances of severe griefing over my entire time playing, and I receive a notification that my report led to sanctions nearly every time I start the game. This suggests there are significantly more cheaters than just a few dozen.
It’s likely there are more than a few dozen cheaters, but assuming every loss is due to cheating is incorrect. Sometimes the opposing team simply has a highly skilled player.
I stick to ranked matches because I find quickplay to be overly toxic. I’ve only played 12 standard matches since the health update.
Once you reach diamond, nearly every match has obvious cheaters. Most often, it’s rapid fire on the TSG12 or DMRs, especially since many ACOGs were removed. This happens in about 80% of games, which is why I stick to unranked. There’s far less cheating there, likely only around 25% of matches.
It could be related to your region, but I don’t encounter many cheaters myself.
A strike pack only automates the trigger pull, which can’t exceed the game’s fire rate. It’s possible the player you’re calling a cheater is just skilled at rapid firing from experience with pistols in games like Call of Duty.
Are you playing on PC? That’s an important factor. I only play on console, where cheating is far less common than on PC, which may explain why I see fewer issues.