Review

Cinéma 4D : Concept de design PS6 en mode manuel

  • Updated December 12, 2025
  • Sarah Dean
  • 150 comments

Après des années d'éloignement du logiciel, je suis revenu à Cinema 4D pour concrétiser un concept de design personnel. Ce modèle a été créé entièrement à la main, sans utiliser d'IA, en utilisant Cinema 4D pour le modelage et le rendu, avec un traitement supplémentaire des images dans Photoshop pour les dégradés, les flèches et la position des mains. Une caractéristique clé est le lecteur Blu-ray facilement amovible et modulable.

Le design a suscité des comparaisons avec le PS4 et même un peu avec le PS2, ce que je peux certainement comprendre. Dans un clin d'œil ludique à ces observations, j'ai affectionneusement nommé ce concept le PS5 Pro 4 Max. J'ai vraiment apprécié le processus de modélisation et d'éclairage, et je prévois de créer davantage de designs à l'avenir.

Cinéma 4D : Concept de design PS6 en mode manuel

Cinéma 4D : Concept de design PS6 en mode manuel

Cinéma 4D : Concept de design PS6 en mode manuel

Cinéma 4D : Concept de design PS6 en mode manuel

Cinéma 4D : Concept de design PS6 en mode manuel

Cinéma 4D : Concept de design PS6 en mode manuel

Cinéma 4D : Concept de design PS6 en mode manuel

Cinéma 4D : Concept de design PS6 en mode manuel

Cinéma 4D : Concept de design PS6 en mode manuel

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150 Comments

  1. My main issue with the PS5 is its design—it’s unattractive and too large. Compared to the sleek look of the PS2 and PS4, this one falls short. I’d love to see a design like this concept.

  2. I appreciate this design for several reasons. It’s more understated, with clean, straight lines that I prefer, and it doesn’t look unstable. Sony, I hope you’re paying attention.

    I didn’t realize how impractical the PS5’s design was until I owned one. It’s enormous and intended to stand vertically for best performance, but my TV is mounted lower than the console’s height, so I had to place it horizontally using the included stand.

    It should have included VESA mounting holes, a dedicated base, or simply been a longer version of the PS4.

  3. Sony typically avoids repeating design language between console generations. They aim for each model to be visually distinct, especially when viewed in silhouette. This concept resembles the PS4 too closely and simply adds the PS5’s light bar. I expect the final design will look more unique.

  4. This is a really great design. It looks realistic and plausible, unlike many concepts online. The shapes and corners could be close to something Sony would actually make.

  5. While I appreciate the sleek design, I’ve never understood the obsession with making consoles so slim. As a PC gamer with an RTX 4090 and a large, powerful setup, I prefer something more substantial.

    For the PS6—especially with anticipated exclusives like The Last of Us 3, the next God of War, Physint, a Bloodborne remake, and Intergalactic 2—I’d prefer a console that’s slightly taller, wider, and about two to three times thicker than your concept. This would allow for a more powerful GPU with better cooling and airflow.

  6. The design isn’t iconic enough and feels too similar to the previous two consoles. Whether you love or hate the PS5, it made a statement with a unique silhouette that stood apart from earlier generations. The PS6 needs to establish its own identity. It’s also likely they’ll move away from the white, black, and blue color scheme. While this concept is well executed, it needs to be much more distinctive.

  7. This design doesn’t seem like a realistic PS6 concept, mainly because Sony likely wouldn’t include a Blu-ray drive as standard. It would probably be sold separately.

  8. This design is a sleek blend of the PS4 and PS5. I’m really impressed—it reminds me of the Xbox One X, which is still my favorite console design. It’s just a slim box packed with so much potential. That’s what a game console should be.

  9. This is a really cool concept!

    I’d love to see a limited edition version with a transparent plastic shell, similar to the classic Nintendo 64 consoles. It would be great to see the internal components.

  10. It’s a cool concept, but Sony can’t use this design now because you could sue them, and they definitely won’t pay you for it since they’re known for being frugal.

  11. It’s smart to notice that the next design will likely be more angular. Each series has alternated between angular and curved designs, and you’ve clearly picked up on that pattern.

  12. This is a great concept, but I’m concerned it could easily lose balance in the vertical position. I’d prefer something compact that fits under my monitor, similar in size to a Mac Studio or Xbox Series S, without needing an extra stand for vertical use.

  13. This design reminds me of the PS4 Slim, which I consider the best console design ever made, so that’s a big compliment.

    However, the disc drive size seems a bit unrealistic, and I’m not sure if they’d leave an empty cavity in the inevitable digital version.

    It’s refreshing to see a fan concept that’s actually cool and well thought out.

  14. This design looks much better than the PS5. It’s beautiful and makes perfect sense given the pattern: the PS2 and PS4 were clean and linear, while the PS3 and PS5 were curved and overdesigned.

  15. This is a great design! I prefer it over the curvier version, which I find a bit awkward. Your concept is more stylish and fits well with the PS4 aesthetic.

  16. Looks cool, but it reminds me of a PS5 scaled down to 100%. It’s a nice design, though I expect it will be bulkier to accommodate the graphical improvements expected from a new console generation.

  17. This design looks amazing. However, considering the size increase from the PS4 to the PS5, I imagine the PS6 might end up taking up an entire room, like computers from the past.

  18. Cool design. I’m looking forward to seeing the first leaks, starting with the devkit and possibly even the retail box, though that’s less likely. The PS5 devkit is my all-time favorite console design, and I’d love to have it as a PC case.

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