Obwohl einige anderer Meinung sein mögen, ist die Verzögerung für Grand Theft Auto 6 vollständig gerechtfertigt. Es ist entscheidend, dass das Spiel erscheint, wenn die leistungsfähigsten Konsolenhardware verfügbar ist, idealerweise in der Nähe des endgültigen Erscheinens der PlayStation 6. Das Ziel ist es, eine Situation zu vermeiden, die an den problematischen Launch von "Cyberpunk 2077" erinnert. Rockstar sollte die notwendige Zeit nehmen, um ein Titel zu liefern, das deutlich besser als Grand Theft Auto V ist – nicht nur eine geringfügige Verbesserung, sondern ein generationaler Sprung nach vorn.
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The mention of PS6 is completely irrelevant to the discussion about GTA 6.
I won’t be playing GTA 6 on PC since I can’t afford a good gaming computer.
Cyberpunk 2077 was delayed multiple times, and its launch still had issues. Games get delayed for various reasons, not just technical ones.
The delay led to more threats against the developers, which hindered their progress. Also, the technology at the time wasn’t advanced enough to deliver on the game’s initial promises. I’m not justifying their actions—if the technology wasn’t ready, they shouldn’t have made those claims.
The delay for GTA 6 is understandable.
The release has been moved to November 19th of next year.
As someone who plays a lot of video games, I don’t mind the delay at all.
I don’t play much, so I’m not particularly invested, but if I’m paying $200 for a game, it should be exceptional.
They’re delaying it on purpose to build up hype, just like they did when GTA 5 came out.
A longer delay allows for greater refinement and builds more anticipation.
I don’t mind game delays since I often play games long after their release anyway. For example, I just started Cyberpunk and I’m glad I waited—it was completely worth it. I have plenty of patience and a backlog of games to play, so I’ll probably get to GTA 6 around 2030.
I’ll also wait to play after release since I’ll be in university at that time. I don’t want to neglect my studies.
A console dedicated to gaming will always outperform a PC at the same price point, since not everyone has a high-end computer.
Perhaps it’s time to separate the wheat from the chaff.
The delay is justified, and PC gaming is superior in nearly every aspects.
As a PC gamer, I appreciate the flexibility and advantages, but there are always tradeoffs.
– Consoles are much simpler. In most cases, you just insert the disc and play. With PCs, there are far more potential issues, and they’re often harder to troubleshoot.
– Consoles are more affordable. A gaming PC capable of running new AAA titles at maximum settings with 60+ fps is significantly more expensive than a console.
That’s a fair point, but once you have a solid graphics card, you don’t need to upgrade constantly, regardless of what the media suggests. Yes, faster cards will always be released, but an RTX 4060 will handle most games well. With consoles, however, you often need multiple systems—like an Xbox Series X, a PS5, and an NS2—to play all the exclusives you want, while most of those games are also available on PC through stores like Steam, the Microsoft Store, or Epic Games. The main exception is Nintendo.
They should delay it even further so it releases on the PS7.
I’ve mentioned this to several people in the comments: I personally don’t mind the delays. I understand why others are frustrated and have never made fun of them for feeling that way. This post is for those of us who don’t game frequently and aren’t particularly bothered by the delay.
I’m glad to hear that. I’ll be busy in September and on holiday in November.
Delays are preferable to bugs.
I completely agree.
Historically, games that are repeatedly delayed often end up being disappointing. I can’t think of a single example where this happened and the game turned out great.
In this case, we’re talking about Rockstar. When was the last time they didn’t deliver on their promises? Especially considering they’ve spent two billion dollars on this game alone.
They won’t take the risk of releasing a half-finished product like some developers, who hype up games that don’t meet expectations. Those developers often end up bankrupt when players see through their tactics.
Rockstar won’t take that kind of risk. They’re willing to face criticism now to deliver a groundbreaking game unlike anything we’ve seen before.
I understand the GTA 6 delay is justified.
The problem isn’t delaying the game—take all the time needed to finish it properly. The issue is that they announced it two years ago with a release date that was relatively soon. Companies tend to announce release dates too early, only to push them back repeatedly because development isn’t far enough along. They should wait until the game is nearly complete before setting a release date. At worst, people might get impatient during a long development phase, but at least the company wouldn’t be misleading consumers about the launch timeline.
Given that it’s Rockstar, we don’t need to worry about the game being low quality, as they consistently deliver. If they’ve invested two billion dollars, the game must be exceptional.
That’s true, but I want the game to be as refined as possible.
This is an unpopular opinion, so take my upvote. However, you’re framing it as if they haven’t had enough time to develop the game. Development began in 2018. Part of the slow progress is due to GTA V’s ongoing profitability, and another factor is their recent layoffs. So some responsibility lies with them. Also, V was originally released on PS3 and Xbox 360, so your point about next-gen consoles has been outdated for a while. Why not just wait for the PS7?
I understand most people’s frustration. Don’t get me wrong, I also dislike the delay. However, since I’m only 18 and first played GTA at 17, I haven’t been waiting as long as others. Personally, I could easily wait until 2030, but that’s just my perspective. I do get why people are upset.
So it’s not justified, but you’re okay with it?
I should have phrased that better. That was my mistake.
Considering GTA 5 was released when you were six, think about how many other game series have produced sequels in that same timeframe. This delay is completely unjustified and seems driven by greed and lack of effort.
The delay isn’t about greed, considering they’ve invested around $2 billion in the game. Extending development only adds to their expenses. I do agree that it reflects some laziness, though.
The estimated cost is $1-2 billion, but consider GTA V’s revenue for 2024 alone: $9.5 billion. They’re still profiting significantly from it, and players continue to spend. The delay is projected to cost up to $60 million per month, totaling $480 million over eight months. That’s minimal compared to the ongoing earnings from GTA V, so the financial impact is slight.
I completely agree.
Not everyone wants to play on a PC, and not everyone can afford the high prices either.
The delay has nothing to do with the PS6. Rockstar recently dismissed a significant portion of their staff as part of a union-busting effort, which is the real reason for the postponement.
The delay was announced after they were let go.
What is a “union busting campaign”?
Unions are organized groups of workers who advocate for better working conditions.
Union busting occurs when a company attempts to prevent employees from organizing. Without unions, workers lack the collective leverage to negotiate for improved conditions or higher pay, which ultimately allows the company to save money.
How is that legal?
Based on my understanding, it’s relatively easy to terminate an employee in the U.S., and employers may not even need to provide a reason. If they do, they can simply fabricate one.
Rockstar’s stated reason for the dismissal was that the employee leaked company secrets to a Discord chat. This Discord server was used by union members for communication, was private, and restricted to Rockstar employees.
It’s disappointing, but I have to admit my principles aren’t strong enough when it comes to Rockstar games.
A company assesses a worker’s leverage based on the value they would lose without them. If the collective workforce wasn’t worth the cost of meeting their demands, the company likely decided it was better to let them go.
You seem to overlook the broader value employees provide, which suggests a lack of consideration for others and perhaps even yourself.
Even from a purely capitalistic perspective, it’s too soon to say whether the delay is justified. Take-Two’s stock dropped significantly after the announcement.
Additionally, union busting isn’t just about firing employees who demand better pay—that’s not what Rockstar did. They targeted key figures and connecting members, while intimidating others into silence.
Now consider: who is more effective at advocating for better working conditions? A well-organized, strongly connected union, or a group of isolated individuals afraid to speak out for fear of losing their jobs?
When you pose rhetorical questions that demand lengthy explanations, it’s not productive. Your perspective seems reinforced by decades of debaters refining standard arguments.
On a separate note, having worked in a union shop, I had no interest in being on par with the average worker—selling my time at a fixed rate while waiting for retirement.
I was simply explaining what union busting is and the strategies companies use. I wasn’t making any moral judgments. You’re arguing against a shadow here, and I’m not interested in debating workers’ rights with you.
The delay was justified initially, but after 17 delays, there comes a point where it’s no longer reasonable. Would you still feel the same way 30 years from now if it’s delayed for the 194th time?
I don’t think it will take that long. The game will likely be released before or at the start of 2027.
That’s a reasonable perspective.
They aren’t making a game; you’ve been misled.
Console generations are becoming less significant. Cross-generation games have continued throughout the PS5’s lifespan, and this trend will likely be even more common in the PS6 era.
This is a repost, and it’s weak to say “ahh” instead of “ass.”
He seems to be constantly worried about being demonetized.
I understand your frustration. Delays for things I’m excited about also upset me a great deal.
The GTA 6 delay is very justified.
You make a valid point. Why not wait for the PS7 and have the game release in 2030? Imagine how much better it will be compared to GTA V.
I agree, or they might as well cancel it entirely so we can keep waiting indefinitely.
I understand the delay isn’t ideal, but it doesn’t affect me much personally. That’s why I used “I” in my first sentence—my experience doesn’t reflect everyone’s, and I completely understand why many are frustrated.
I’m not saying you’re all impatient, since even patience has its limits. From my perspective, I’m fine with the delays as I’m only 18.
You were over five when GTA 5 came out, so you’ve only been legally able to own it for a year. Your perspective is irrelevant—for you, this is the first GTA release. Meanwhile, those who played from the start have grown up, graduated college, gotten married, had kids, bought a house, and gone through two console generations if they’re still gaming.
Consider that before GTA V, releases were just a couple of years apart. From 1997 to 2008, the series evolved from a top-down arcade game to the 3D open world of GTA IV. Five years later, we got a polished but empty world. Now, nearly 13 years on, we’re getting a game that took so long to develop that its target console is nearly obsolete—and PC players will wait another year for the port.
I completely agree with your point.
My post was specifically about my own perspective and situation, not a general statement. I never meant to imply you’re overreacting—I genuinely understand your frustration.
I don’t mind the delay, and many others feel the same way. Some have even moved on from gaming altogether. When a genre becomes stagnant, it’s natural to lose interest. Playing essentially the same game for 15 years only to get a slightly updated version isn’t appealing. If development takes that long, why not introduce a new intellectual property instead? Alternatively, they could follow the trend of other companies by dropping the numbered sequels and simply rebooting the series as “Grand Theft Auto,” treating it like a fresh start.