After years away from the software, I returned to Cinema 4D to bring a personal design concept to life. This model was created entirely by hand, without the use of AI, using Cinema 4D for modeling and rendering, with some additional image editing in Photoshop for gradation, arrows, and hand placement. A key feature is the easily removable and modularly upgradeable Blu-ray drive.
The design has drawn comparisons to the PS4 and even a bit of the PS2, which I can certainly see. In a playful nod to these observations, I’ve affectionately named this concept the PS5 Pro 4 Max. I thoroughly enjoyed the process of modeling and lighting, and I plan to create more designs in the future.









As someone who also returned to 3D modeling after a long break, I really appreciate the dedication to hand-modeling this, especially that modular Blu-ray drive detail you mentioned. It reminds me of the satisfaction I get from solving a tricky lighting setup. Are you planning to share any wireframe views of the model to show off that craftsmanship?
Thanks for sharing your own experience returning to 3D work—that moment of solving a tricky lighting setup is so rewarding. I’d be happy to share some wireframe views; it’s a great idea to highlight the modular construction, especially around that Blu-ray bay. I’ll aim to post those on my portfolio page next week, and I’d love to hear your thoughts on the topology when I do.
As someone who also returned to 3D modeling after a long break, I really appreciate the dedication to hand-modeling this, especially that modular Blu-ray drive detail—it’s a smart touch that feels both nostalgic and forward-thinking. Your playful name “PS5 Pro 4 Max” perfectly captures that blend of eras. It’s inspiring me to dust off my own old projects; what was the most satisfying part of the lighting setup for you?
Thanks for the kind words—it’s great to connect with another returning modeler, and I’m glad the modular Blu-ray drive resonated with you. The most satisfying part of the lighting was definitely using a three-point setup with subtle rim lights to accentuate the curves and create that soft, reflective gradient along the body. If you’re diving back in, I’d recommend playing with area lights and falloff settings to really control those highlights. I’d love to hear what you end up working on when you revisit your projects.
As someone who also returned to 3D modeling after a long break, I really appreciate the dedication to hand-modeling this without AI—the modular Blu-ray drive you mentioned is a clever, user-friendly touch. It reminds me of the satisfaction of finally nailing a complex lighting setup after being away from the software. Do you think you’ll tackle a controller design to match this concept next?
Thanks for sharing your own experience returning to 3D work—that moment of nailing a lighting setup after a break is so satisfying. A matching controller is a fantastic idea and definitely on my list for a future project, as I want to expand this concept into a full set. I’d love to see what you create next, so feel free to share an update on your own modeling journey.
As someone who also returned to 3D modeling after a long break, I really appreciate the dedication to hand-modeling this, especially the clever modular Blu-ray drive you mentioned. It makes me want to dust off my old copy of Blender and try a hardware concept of my own. Do you find working without AI tools gives you more creative control over the final aesthetic?
Welcome back to the world of 3D modeling—it’s great to hear my project has inspired you to consider firing up Blender again! I absolutely find that working without AI tools gives me more direct, intentional control over the form and details, which was crucial for getting the modular Blu-ray drive and the overall silhouette just right. If you start your own hardware concept, focusing on a single standout modular feature like that can be a really rewarding place to begin—I’d love to see what you come up with if you decide to share your progress.
As someone who also returned to a 3D software after a long break, I really appreciate the dedication to hand-modeling this, especially the clever modular Blu-ray drive you mentioned. It reminds me of the satisfaction of finally nailing a complex lighting setup after wrestling with it for hours. Are you planning to model any accessories for this PS5 Pro 4 Max concept, like a matching controller?
Thanks for sharing your own experience returning to 3D software—that feeling of finally getting the lighting just right is so rewarding. I’m definitely considering accessories like a matching controller for a future project, as continuing to build out this concept sounds like a lot of fun. I’d love to hear what specific controller features you’d be most interested in seeing modeled.
It looks like a blend of the PS4 and PS5, and I mean that as a compliment—the design is really appealing.
My main issue with the PS5 is its design—it’s unattractive and too large. Compared to the sleek look of the PS2 and PS4, this one falls short. I’d love to see a design like this concept.
This resembles a white PS4 Slim.
You’ll probably still buy it, but I think the PS5 is still relatively new.
The sliding component intended as a disc drive appears too thin to house the necessary parts for reading optical discs.
Are the plates easy to remove, or are they fixed like on the PS4? How do you access the SSD, and is there a dedicated spot for an expansion drive?
I appreciate this design for several reasons. It’s more understated, with clean, straight lines that I prefer, and it doesn’t look unstable. Sony, I hope you’re paying attention.
I didn’t realize how impractical the PS5’s design was until I owned one. It’s enormous and intended to stand vertically for best performance, but my TV is mounted lower than the console’s height, so I had to place it horizontally using the included stand.
It should have included VESA mounting holes, a dedicated base, or simply been a longer version of the PS4.
It might be challenging to design something less appealing than the PS5.
I’ve never been a fan of sharp edges, but this design is appealing. I appreciate its understated character.
This is an immaculate design. I really like how it blends elements of the PS5 with earlier consoles.
The only inaccuracy is that it still includes a disc drive.
This design blends elements from both the PS4 and PS5 nicely.
This design is unlikely to be accurate. If the PS6 were this slim, how would Sony release a slim edition two years later to maximize profits?
This is a clean and slim design! It takes a calm mind to truly understand a concept, and you’ve done just that.
How do you insert or remove the circular screw?
These feet are for placing the console horizontally. I’ve incorporated them as a design element in my concept, making them from rubber without screw attachments.
You’ll need a set of triangle screwdrivers for that.
I believe those are actually rubber feet.
The power and eject buttons on PlayStation consoles are too small. On my PS4, the icons are so tiny that I can’t distinguish which is which.
I agree, it will likely have a straightforward design similar to the PS4.
Consider a design that merges the aesthetics of the PS1 and PS3.
The disc drive will likely remain optional, similar to the Pro and Slim models.
That looks like a white PS4 Slim.
Nice renders! I’m curious about your concepts for the next Xbox and Switch. It would be interesting to see them all compared side by side.
I really like this design. Great job.
This is a cool concept, but it looks more like a PS4.5. I’d love to see what you could create if you really went all out with it.
I’m glad the design isn’t overdone. The PS4 Slim had an excellent design, while the PS5’s design is notably poor across all versions.
I prefer a simple, straightforward console design. A basic box would work well for me and likely many others.
It looks a lot like the PS4.
Sony typically avoids repeating design language between console generations. They aim for each model to be visually distinct, especially when viewed in silhouette. This concept resembles the PS4 too closely and simply adds the PS5’s light bar. I expect the final design will look more unique.
This is a really great design. It looks realistic and plausible, unlike many concepts online. The shapes and corners could be close to something Sony would actually make.
I like how it combines elements of the PS4 and PS5 designs.
While I appreciate the sleek design, I’ve never understood the obsession with making consoles so slim. As a PC gamer with an RTX 4090 and a large, powerful setup, I prefer something more substantial.
For the PS6—especially with anticipated exclusives like The Last of Us 3, the next God of War, Physint, a Bloodborne remake, and Intergalactic 2—I’d prefer a console that’s slightly taller, wider, and about two to three times thicker than your concept. This would allow for a more powerful GPU with better cooling and airflow.
The design isn’t iconic enough and feels too similar to the previous two consoles. Whether you love or hate the PS5, it made a statement with a unique silhouette that stood apart from earlier generations. The PS6 needs to establish its own identity. It’s also likely they’ll move away from the white, black, and blue color scheme. While this concept is well executed, it needs to be much more distinctive.
If the PS6 isn’t flat, I won’t buy it. The PS5 design is terrible.
This is a fantastic design concept. I’d be thrilled if the PS6 looked just like this.
Thank you.
This design doesn’t seem like a realistic PS6 concept, mainly because Sony likely wouldn’t include a Blu-ray drive as standard. It would probably be sold separately.
Great concept, but the DVD drive is unnecessary. Most console gamers buy digitally now, and that trend will only grow. They’re already obsolete on PCs as well.
A 4K Blu-Ray drive would be a great addition to the PS6.
It would be great if it supports Dolby Vision.
I prefer the curves of the PS5 over this boxy design. It looks like something that would fit between the PS4 and PS5.
I hope the final design is similar to this. It looks great—nice work!
Thank you.
This design is a sleek blend of the PS4 and PS5. I’m really impressed—it reminds me of the Xbox One X, which is still my favorite console design. It’s just a slim box packed with so much potential. That’s what a game console should be.
I’m still waiting for that futuristic glass globe PlayStation from the Frutiger Aero era.
The console should have a spherical design.
This looks really nice, and it’s probably better than what we’ll actually get.
Thank you.
A PS6 in a PS1 case would be a charming design choice.
Consider adding a removable cover that clips into the disc tray slot for a clean finish.
The PS6 likely won’t include a built-in disc drive.
It will likely be sold separately, with just a flap in place of the disc drive.
I would also appreciate an easy-to-install storage drive system.
Let’s stay optimistic and hope for the best in the future.
I’d suggest avoiding a white color option.
This is a really cool concept!
I’d love to see a limited edition version with a transparent plastic shell, similar to the classic Nintendo 64 consoles. It would be great to see the internal components.
Your design looks great, but it resembles a blend of the PS4 and PS5 too closely. There’s nothing that distinctly identifies it as a PS6.
Sony has finally refined the PS5 design.
It’s a cool concept, but Sony can’t use this design now because you could sue them, and they definitely won’t pay you for it since they’re known for being frugal.
I wish the PS5 had a design like this. Great work!
It looks good, but it’s too similar to the PS5. Each console usually has a unique design that sets it apart from its predecessor.
To achieve greater power, the console would need to be significantly larger.
It needs a bit more flair. Right now, it looks too similar to a slim PS4.
This is a solid design concept.
Given Sony’s track record, they would likely produce something that looks cheap and poorly designed.
I like the sleek and simple design. I hope Sony follows this direction.
It looks like a blend of the PS4 and PS5 designs.
The PS6 will likely need a larger design to ensure efficient and affordable cooling.
That looks fantastic!
The PS6 will likely resemble an air purifier in design.
It’s smart to notice that the next design will likely be more angular. Each series has alternated between angular and curved designs, and you’ve clearly picked up on that pattern.
A hexagonal design would be more appealing than a square shape.
This design is absolutely stunning. Thank you for sharing it.
This looks similar to the Xbox One X.
This looks incredible—I would buy it instantly.
Thank you.
The design language is too similar to the PS4, almost like a customized PS4 Pro. It’s a great design, but I’d prefer something more innovative.
This is a great concept, but I’m concerned it could easily lose balance in the vertical position. I’d prefer something compact that fits under my monitor, similar in size to a Mac Studio or Xbox Series S, without needing an extra stand for vertical use.
This design resembles an Xbox, but it’s quite impressive.
This is a great design concept and a significant improvement over the PS5.
This design reminds me of the PS4 Slim, which I consider the best console design ever made, so that’s a big compliment.
However, the disc drive size seems a bit unrealistic, and I’m not sure if they’d leave an empty cavity in the inevitable digital version.
It’s refreshing to see a fan concept that’s actually cool and well thought out.
This design is a significant improvement over the PS5, which had an overly artificial and generic appearance.
PlayStation 6.
If it’s not the size of the torso, they won’t be able to sell a slim version later.
I like it.
This design looks much better than the PS5. It’s beautiful and makes perfect sense given the pattern: the PS2 and PS4 were clean and linear, while the PS3 and PS5 were curved and overdesigned.
Great design!
Looks great!
Thank you.
This design aligns with the trend of odd-numbered consoles having curved shapes and even-numbered ones featuring square designs.
Sony has stated that the design is becoming more angular to reduce costs in packaging and logistics.
I’m glad to hear that. The PS5’s design really isn’t appealing.
That’s exactly why modern buildings often lack the charm of past gothic architecture.
I hope future console designs prioritize looking good when placed horizontally.
This is a great design! I prefer it over the curvier version, which I find a bit awkward. Your concept is more stylish and fits well with the PS4 aesthetic.
I hope the PS6 has a more symmetrical design than the PS5 with the disc drive, similar to this concept.
Your PS6 design concept looks fantastic.
It resembles a PS4.
Looks cool, but it reminds me of a PS5 scaled down to 100%. It’s a nice design, though I expect it will be bulkier to accommodate the graphical improvements expected from a new console generation.
Cool design, but I don’t think it would work thermally with that level of power. Unfortunately, the device would likely need to be about twice this size.
The console is too small.
Unfortunately, it won’t have a Blu-ray version.
That would be a waste.
Looks like the PS4 design is making a comeback.
This is a really cool and well-executed concept.
Thank you!
This design concept is a great fusion of the PS4 and PS5. I really like it.
A PS2 is also included.
This looks great. I really like the clean, straight lines. The PS5’s design always came across as a bit tacky to me.
The PS5’s design became more attention-grabbing because Sony had just dominated the console wars.
It feels like the PS3 era all over again, with that same “look at me” attitude following massive success.
I share the same perspective.
I’m not a fan of the PS5’s design either.
Is it only USB-C?
I really like this design. It feels like a fusion of the PS4 and PS5.
Here’s a refined take on the PS4 concept.
It resembles a white PS4.
I hope they go in this direction so we get a simple, unobtrusive box that fits under the TV. The PS5 is such an unattractively large design.
This concept reminds me of the Xbox One S design.
Perfect execution.
The design looks decent, but unfortunately it’s too similar to the PS4.
Not exciting.
Sorry.
I’d love to see your PS6 design concept.
This design looks beautiful.
This looks just like a PS4 Slim.
Here’s a concept for the PS6 design.
This design looks amazing. However, considering the size increase from the PS4 to the PS5, I imagine the PS6 might end up taking up an entire room, like computers from the past.
Cool design. I’m looking forward to seeing the first leaks, starting with the devkit and possibly even the retail box, though that’s less likely. The PS5 devkit is my all-time favorite console design, and I’d love to have it as a PC case.
I’m not a fan of this new design. I prefer something clean and sleek.
The design looks great, but it would likely make the PS6 underpowered because there isn’t enough space for an adequate cooling system.
Amazing design, but it feels too early for the next generation.
This design is incredibly minimal and futuristic—great work!
This design reminds me of the PS4, which I much prefer over the PS5 for its simple and elegant look. Great work!
Finally, USB-C ports.
I like the design. It has a modern PS2 slim feel to it.
You could 3D print this and turn it into a small form factor PC concept. r/sffpc
This design resembles a console that would sound like an airplane engine.
That looks more like a PS4 Pro Max.
That was my first thought as well, but if you look closely, you can also spot the PS2.