Review

قد يواجه جهاز Steam Machine بطاقة Rx7600 صعوبات مع ألعاب PS6

  • Updated December 10, 2025
  • Ariana Stone
  • 57 comments

وفقًا لتحليل Digital Foundry، ستتميز وحدة Steam التي من المقرر إصدارها في عام 2026 ببطاقة رسومية معتدلة تقع قليلاً أسفل مستوى الأداء الخاص بجهاز سطح المكتب Rx7600 بذاكرة VRAM بسعة 8 جيجابايت. قد يكون هذا مقبولاً على المدى القصير، لكن مشكلة كبيرة تظهر مع الإطلاق المتوقع لجهاز PlayStation 6 في عام 2027. نظرًا لأن الألعاب عادة ما تُطور لأجهزة التلفزيون أولاً ثم تُنقل إلى الحواسيب الشخصية، فقد تصبح مواصفات وحدة Steam Machine قديمة بسرعة. للتعامل مع الألعاب المصممة لجهاز PS6، قد تكون بطاقة رسومية مثل Rx9070 بذاكرة VRAM بسعة 16 جيجابايت ضرورية. وبالتالي، من المتوقع أن تواجه العديد من الألعاب الجديدة صعوبات في التشغيل بشكل فعال على وحدة Steam Machine بدءًا من عام 2028. بالإضافة إلى ذلك، من المتوقع أن يفتقر النظام إلى قابلية الترقية، مما يحد من جدوى استخدامه على المدى الطويل.

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57 Comments

  1. My personal take is that while there’s an audience for what the Steam Machine offers, there’s a bigger audience for a console-like version of the Steam Deck. A Snapdragon-based unit could run many games locally while also being optimized for game streaming with more demanding titles.

  2. This seems like their flagship launch model, and I expect they’ll introduce a better, more expensive version in a year or so, similar to what they did with the Steam Deck. This first model is a loss leader—it’s not really meant to sell in large numbers, but to draw attention to the product.

  3. The PS6 is expected around 2028 or 2029. With the PS5 Pro just released, Sony will likely support it for several more years. They’ve previously stated the PS5 is only halfway through its lifespan, so Valve has about four to five years before needing to worry.

    The Steam Machine essentially matches current-gen console hardware, featuring newer CPU and GPU architectures but fewer CUs. It’s clearly targeting 1080p at 60fps with medium to high settings, then upscaling on a fixed hardware platform—similar to current consoles.

    The operating system is the key factor. You can simply purchase another small form factor PC and install SteamOS on it. Valve tends to lag a generation or two in architecture with devices like the Deck and Steam Machine to keep costs low, but that doesn’t prevent other official partners from producing machines. SteamOS-branded devices are likely to become more common, as Lenovo has already demonstrated.

  4. At the right price, it will be a good option for eSports games, indie titles, older PC games, and lighter modern titles. It’s not intended to compete with the PS5.

  5. Saying things like “PS6 will launch in 2027, games are developed for consoles first and then ported to PC, and the Steam Machine isn’t upgradable” is a flawed argument.

    1. Especially when Valve emphasizes that your game library is portable across devices within their ecosystem. Buy a game once, and it’s playable on the Steam Deck, Steam Machine, or any computer with adequate specs. Your games will remain functional with future generations, which highlights the advantage of PC gaming.

  6. I bought a Steam Link and Steam Controller for $5 when they were on sale. I hope to get the new one for the same price, as it looks much better than the old version.

  7. I doubt it will happen, but it would be nice for consumers if it did. Steam could use the Steam Machine as leverage to pressure companies to optimize their games instead of relying on features like DLSS and FSR4 to compensate. Let’s be honest—if Steam refused to host your AA title, you’d be losing millions in sales.

  8. Games are not developed “for consoles first.” Since the PS4 and Xbox One share CPU architecture with PCs, most games are developed for both consoles and PC simultaneously. They are typically developed and tested on PC first, with platform-specific engine components ported later.

    Additionally, 8GB of VRAM is more than enough for most needs. I play demanding games and don’t require that much. Even the Steam Deck handles many games with significantly less powerful hardware.

  9. I had the same concerns about the Deck’s specs, and I was completely wrong. This time, I won’t underestimate Valve’s ability to choose hardware or encourage developers to optimize settings for it.

  10. This is for Steam Deck owners who want more power to use with their TV, or those looking to access their Steam library on a TV. It also suits anyone wanting a low-cost gaming PC without the effort or expense of building one. These are niche markets, so while sales may be solid, it won’t dominate the gaming industry.

    1. $500 should be the maximum price for this to offer good value. At that price, it could attract newcomers to PC gaming.

      As a PC gamer, I’m skeptical. It may struggle with many current games in my Steam library, let alone more demanding future titles. This device feels like it was released a few years too late; launching closer to the PS5 and Xbox Series X would have made more sense.

      By 2027, it will likely be compared to next-generation PlayStation and Xbox consoles and fall significantly behind in both specs and features. Ironically, the next Xbox—rumored to be a PC-console hybrid similar to the Steam Machine—might be a better option for many PC gamers.

      1. You should add an asterisk to the end of your statement about it struggling to run many games in your Steam library.

        This subreddit is known for users who set games to maximum settings and then complain, even though lowering the settings with minimal visual downgrade can significantly improve performance.

  11. Ultimately, it comes down to price. The Steam Deck uses last-generation technology, isn’t upgradeable in terms of performance, and struggles with many current and upcoming AAA games. Yet, it’s still widely recommended because it’s competitively priced, and many users primarily play indie titles, less demanding games, or use emulators—even though competitors like the Ally and ROG Claw offer better performance.

    If the Steam Machine costs no more than $600, it would be reasonably priced—cheaper than most new entry-level PCs (though the used market is still more affordable) and close enough to console pricing to make potential console buyers reconsider.

  12. Laptops are generally not upgradeable, with only one company offering that option. Developers should abandon the notion that they can release poorly optimized Unreal Engine 5 games and rely on AI upscaling to compensate for a lack of optimization.

  13. A PS6-class game refers to titles designed for that level of hardware.

    Console gaming is approaching a point where it may no longer serve as a cost-effective alternative to PC gaming. The question is at what price and performance level consumers will opt to pay a bit more for a PC instead.

    If the Steam Machine can launch under $400, it stands a good chance. It would compete with low to mid-range PC builds and could impact console sales, especially if the PS6 ends up with a rumored $700 price tag.

  14. It will play most of your existing Steam library right out of the box, and those same games can also be played on the go with a Steam Deck or another computer. This is an option for people who already own a Steam Deck or gaming PC but want a small form factor device for the living room without the time or effort to build one, check part sizes, and install everything.

    It makes a great secondary PC for those who already have a gaming PC or use a laptop or Steam Deck as their main computer.

    I’d estimate the price between $649 and $799.99, based on their statement that it’s not priced like a console but closer to an entry-level PC.

    1. At that price, it may not be viable. Those looking for a new system would likely prefer a PS5 for $449, while users with extensive Steam libraries already own a gaming PC.

  15. I believe Valve’s Steam Machine sets a baseline for what’s to come.

    While the specs may be underwhelming, I think the ultimate goal is to partner with other manufacturers, leading to Asus Steam Machines, HP Steam Machines, and others.

    If this happens, we could reach a point where game developers ensure their titles run smoothly on Linux.

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