Review

تحديث إصدار سايكريم لجهاز نينتندو سويتش 2 يخيب الأمل

  • Updated January 6, 2026
  • Isabelle Shaw
  • 34 comments

كنا نتوقع تجربة يدوية قوية. ما حصلنا عليه كان فوضى مترددة لا تستغل المعدات الجديدة.

بصفتي لاعبًا عادةً ما يكون سهل الإرضاء، لا أطلب القمر. عندما رأيت أن The Elder Scrolls V: Skyrim قد حصلت على تحديث رسمي للنسخة الجديدة من Nintendo Switch 2، شعرت بسعادة حقيقية.

بصفتي محبًا للأجهزة اليدوية، هناك شيء سحري في لعب ألعاب RPG من طرف ثالث كبيرة على جهاز محمول. وبما أنني امتلك بالفعل إصدار الذكرى السنوية من DLC، فإن هذا التحديث الجيل التالي كان مجانيًا. بشكل طبيعي، دخلت فيه فورًا، متوقعًا تجربة Skyrim المثالية في التنقل.

لكن سعادتي كانت قصيرة الأمد.

الواقعية البصرية: مماثلة للماضي

عند بدء ملف حفظ جديد والخروج إلى الهواء البارد لـ Skyrim، لاحظت فورًا... لا شيء.

بالنسبة لي، يبدو اللعبة تقريبًا مماثلة للنسخة التي تعمل على جهازي Nintendo Switch OLED. كنت أبحث عن نصوص ذات دقة أعلى، أو مسافات رسم أفضل، أو تأثيرات إضاءة أفضل تبرر علامة "تحديث Switch 2". لا توجد موجودة. إذا كنت تتطلع إلى تجديد بصري يستفيد من قوة Switch 2 المحسّنة، فستكون خائبًا حقًا.

الأداء: فشل 60 FPS

يمكن تغفر الجودة البصرية إذا كان الأداء ممتازًا. بعد كل شيء، معدل الإطارات هو الملك في ألعاب RPG الحركة. لكن هذا هو المكان الذي ينهار فيه التجربة حقًا.

بدلاً من تجربة سلسة وسلسة، وجدت اللعبة تراجعاً. فهي تُدار ببطء وتؤدي بشكل أسوأ بشكل ملحوظ من إصدارها السابق في بعض السيناريوهات.

لعبة تبلغ من العمر أكثر من عقدة، فشلت في تحقيق إيقاف 60 FPS مستقر على Nintendo Switch 2، وهو جهاز أكثر قوة بشكل كبير، أمر غامض وحقًا غير مقبول. نحن نتحدث عن لعبة من عام 2011. بينما يمكنني فهم قيود الأداء مع العناوين الحديثة والصعبة مثل Cyberpunk 2077، فإن Skyrim قادرة تمامًا على التشغيل بمعدل إطارات مرتفع على هذا النوع من الأجهزة.

الحكم: إعادة إصدار متشائم؟

التحديث المزعوم لا يقدم أي مزايا بصرية ويقدم استقرارًا أداء جديدًا. يبدو أقل كعمل حب وأكثر كمحاولة متشائمة للحفاظ على اللعبة في قسم "الإطلاق الجديد" دون تقديم تحسينات ذات معنى.

حتى مع توقعات منخفضة - توقع مجرد معدل إطارات مستقر وربما وقت تحميل أسرع - النتيجة مخيبة للآمال بشكل عميق. إذا كنت تملك الخيار، فقد تكون لديك تجربة أفضل بلعب الإصدار المتوافق مع الأجهزة القديمة من خلال الأجهزة القديمة بدلًا من التعامل مع هذا التحديث غير المحسّن.

هل جرّبت تحديث Skyrim على الجهاز الجديد؟ هل أداءك أفضل من أداءي؟ شارك تجربتك أدناه.

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34 Comments

  1. I never buy remasters because they’re usually just cash grabs. The only exception I can think of is Metroid Prime, which honestly should have been marketed as a remake.

  2. I don’t understand the decision to prioritize visuals over performance. Achieving a stable 60fps would be far more impressive, as the visual upgrades are barely noticeable. It’s a truly baffling choice.

      1. It’s a choppy mess. They’ve boosted the vegetation and lighting effects without addressing the core issues. In handheld mode, the game doesn’t even run at native 1080p, likely using upscaling that results in a blurry image during movement.

        1. The game is incredibly choppy. I’m playing now and it’s not a smooth experience; I don’t feel fully in control. It’s a stark contrast to playing on my Switch OLED, where I could sit for hours without any issues.

  3. It’s heartbreaking. There are people with incredible skills in this field, but because they aren’t part of these large corporations, we miss out on true innovation for the sake of pure profit.

    Just look at the modding community. They do so much for free. Imagine what they could accomplish if they were paid. They are the entire reason Skyrim is still played today. I’ve seen RPGs come and go, but because of modder support, Skyrim is still alive. In response to the community that built its foundation, Bethesda did the bare minimum, rereleasing a 14-year-old game with practically no innovation and underwhelming quality.

    1. It’s genuinely heartbreaking. I was hesitant to say much, because the gaming community can be so toxic, but I truly love Skyrim and my Switch. There’s something magical about lying in bed with just the glow of a handheld screen.

      It reminds me of being a kid, playing Pokémon on my green Game Boy Color on my grandparents’ screened porch. All I had was the glow of the screen and the sound of cicadas.

      I do want to note that some modders are paid through the Creation Club. But your point still stands. It’s wild that modders accomplish so much where Bethesda falls short. To some degree, I understand—Bethesda can’t focus on just one or two things when they have other games to develop. Resources like time, people, and money are limited.

      But that reasoning starts to wear thin when modders consistently outshine them, time and time again.

    1. When I saw there was an upgrade, I immediately imagined crisp visuals and 60fps, and got excited for another 100 hours in Skyrim. Instead, I got the same thing I already had, but worse. I shouldn’t be so disappointed, but I am. Between this, my surprising dislike of Starfield (and I’m easy to please), and the issues with the New Vegas PC release, Bethesda is rapidly losing me. I didn’t think that was possible.

      1. The graphics don’t look much different to me, even after watching the videos and playing it myself; it feels similar to the first Switch. I can forgive the 30fps and the older art style. What really put me off was the input lag, which is especially bad when trying to move the camera while walking. I like to look around in an open world game, and that was a major disappointment. After losing sleep waiting to install it, that was a real letdown.

      2. Bethesda used to be my go-to as a young gamer. Fallout 3, 4, and Skyrim were all-time favorites, and I was always excited to play them. I was really hoping to dive into this one too, since it’s been years, but my standards have changed and I just can’t see myself enjoying it in its current state. I’ll wait for the day it hopefully comes to 60fps on a Switch 2. I genuinely want to play it.

        1. I understand. If you have access to another platform, I’d recommend getting it there. Alternatively, wait for a deep sale—the base version has dropped to around $19 USD before.

    1. I blame Bethesda for lacking standards. Blaming random people only perpetuates gaming toxicity, which isn’t helpful. I prefer holding the developers accountable—it may not always work, but it’s a more constructive approach.

  4. I’m not a specialist, but I saw a discussion on Twitter about why the game isn’t running at 60fps. The explanation seemed to be related to the game engine and its underlying architecture—something about core utilization and how the game was built.

    The gist is that you can’t simply take an older program, put it on modern hardware, and expect top-tier performance. Games are designed with specific hardware limitations in mind, and upgrading the hardware doesn’t automatically upgrade the program.

    Personally, I’m also disappointed, mainly due to the input delay. I don’t particularly care about 30 versus 60fps, but the delay is a real deal-breaker for me.

    Regarding the comment that the update “only exists to part people with their money”—the update is actually free.

    1. The game runs at 60fps on other consoles, and the Switch 2 isn’t that much less powerful, so I don’t find that excuse convincing.

      Also, the upgrade is only free if you already own the anniversary content from a year or two ago. If you don’t own that, you have to pay. It’s not free for everyone, just for those who owned the base game plus that DLC.

      1. I’m not a specialist, so I can’t in good conscience say they just “can” do something I barely understand. Maybe it’s true and they can’t, or didn’t try hard enough. Maybe it isn’t, and they’re just making excuses like Square Enix did with Game Key Cards.

        I’ll try to find those tweets again, because they went into detail explaining why the 30 fps lock isn’t surprising. They also mentioned that even the PS5 version has frame drops during dragon fights.

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