Review

استمرارية جهاز PlayStation 5 تساعد في إعداد Switch 2

  • Updated December 12, 2025
  • George Moore
  • 57 comments

أعلنت سوني عن خطط لتمديد عمر جهاز بلاي ستيشن 5، مشيرة إلى أن الجهاز يقع حاليًا في منتصف دورة حياته. قد يكون هذا الجدول الزمني الممتد مفيدًا للجهاز نينتندو سويتش 2 القادم. من خلال الحفاظ على أهمية PS5، ستتجنب المطورون المستقلون التحديات المحتملة المتعلقة بنقل الألعاب التي قد تحدث بسبب فجوة كبيرة في المواصفات إذا تم إدخال PS6 بشكل أسرع. وبالتالي، إذا استمر PS5 لمدة دورة كاملة تصل إلى عشر سنوات، يمكننا توقع دعم مستمر من المطورين المستقلين على الأقل لمدة خمس سنوات قادمة.

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57 Comments

      1. The PS5’s low power mode reduces its performance significantly by cutting CPU cores from eight to four, halving RAM bandwidth, and making other compromises. It won’t match the full PS5’s power.

        The Switch 2 uses an 8nm process at 9 watts, while a hypothetical PS6 portable would likely use a 3nm process at 15 watts. This means a PS6 portable would be noticeably more powerful than the Switch 2, though still not on par with the PS5. However, anything achievable on a PS6 portable could likely be adapted for the Switch 2 with some adjustments.

        1. That’s the point. Sony is scaling back its graphics focus, and the Switch 2 is already showing it can handle PS5 ports even without using power-saving mode. At this stage, specs are becoming less relevant due to diminishing returns.

          1. I own both a PS5 and a Switch 2, and I sometimes pick up third-party games on the Switch 2 for the novelty of having both portable and TV versions, unless the port is poorly done.

            I hope the next Switch 2 revision isn’t just an OLED model but a Pro version with a 5nm process and 16GB of RAM. That would make me even more confident in buying third-party games on Nintendo’s platform.

  1. I understand the idea, but I think this is being overinterpreted. Sony extending the PS5 life cycle doesn’t suddenly make things easier for the Switch 2. The PS6 is still expected around 2027, and developers will immediately shift focus once development kits are available. Supporting PS5 alongside PS6 doesn’t automatically lower the bar for third-party ports.

    If anything, it means:
    – PS6 games will be too demanding for Switch 2
    – PS5 games could still be ported, but only if publishers believe the sales justify it

    So while longer PS5 support might seem beneficial in theory, it doesn’t fundamentally change the situation. Third-party support for Switch 2 will depend much more on its install base and market demand than on Sony’s timeline.

    1. I don’t expect the PS6 in 2027, and I don’t see why it would release then for several reasons.

      First, Xbox is no longer real competition. Second, Nintendo follows a different strategy. Third, we’ve reached a tipping point in graphical fidelity. Finally, development budgets are already excessive, and creating games for the PS5’s level of graphics takes an incredibly long time.

      What could the PS6 offer that the PS5 can’t? GTA6 is setting the standard for next-gen fidelity, and it took Rockstar about 13 years to develop—and it’s still uncertain if it will even release next year. Would Sony really need a new console?

  2. I believe you may have misunderstood. The PS6 is still expected to release in 2027. The news simply means Sony will continue supporting the PS5 even after the PS6 launches.

    They followed this approach with the PS4, which only stopped receiving major support within the last year or so.

    1. A longer PS5 life cycle would also benefit the rumored handheld, which is expected to play PS5 and PS4 games. It’s unlikely to support PS6 titles, but we’ll have to wait for confirmation.

    2. They made a very different statement when they did the same with the PS4 and PS5. A handheld PS5 might help, but it’s still a PS5. This time, they specifically mentioned prolonging the PS5’s life cycle. Why? Simply because they don’t have much competition now that Xbox is bowing out.

    3. This is the right answer. The PS5 may be in its mid-lifecycle, but that doesn’t prevent the PS6 from launching in 2027 or 2028. It simply means Sony will continue supporting the PS5 for another five years, similar to how the PS4 was still supported after the PS5’s release.

      1. Releasing the PS6 so soon seems out of touch, as it would likely bring diminishing returns. At this point, upgrades are mostly optimizations and minor improvements—more power for just a 5% graphics boost.

        Nintendo has the right approach by offering only a year or two of Switch 1 support after the Switch 2 launches. It feels like the PS5 has only just started or is about a third of the way through its lifecycle, though COVID may have skewed that perception.

        1. Even if the PS5 ends up being just another iteration, Sony will still profit from selling more hardware. I believe we’re approaching a point where console generations will matter less and support for older systems will last much longer. Given that Sony still supports the PS4 quite well, the PS5 likely has plenty of life left.

        2. If the PS6 releases in 2027, it would align with the typical gap between console generations, since the PS5 launched in 2020. A 2028 release would mark the longest gap yet. However, it doesn’t really matter, as most games are cross-platform these days.

        3. I own a PS5 but follow this community because I also enjoy Nintendo. I don’t have a Switch yet, but I agree that a new console feels premature. The PS5 offers a solid power increase, and it doesn’t seem necessary to upgrade to a PS6 anytime soon. We’ve reached a point where the PS5 still feels more than capable.

          1. You likely won’t need to upgrade until 2030 unless you absolutely must play PS6 exclusives. Given how long AAA games take to develop now, there probably won’t be many PS6 exclusives available by then anyway.

          2. I agree; the PS5 doesn’t show its age at all. Usually by the fifth year of a generation, games start running worse, but 99% of titles still offer performance modes at 60 fps.

          3. It’s great to see another Nintendo fan. I hope you manage to get an NS2 console if you have the chance. I think a power jump around 2030 would be more reasonable.

          4. My first console was a DS, and possibly a Nintendo home console—my memory isn’t great. Since I’m on a tight budget, I can’t afford a Switch 2 right now.

  3. Even if the PS6 releases around late 2027, the PS5 will continue to receive new games for years, similar to how PS4 games are still being released. This extended support could also benefit the NS2, though I wouldn’t expect titles like The Witcher 4 or The Elder Scrolls 6 to come to the Switch.

    1. Sony’s power-saving mode likely involves scaling back graphics, which makes sense. Anyone who has used a PS5 knows that even if Sony delays the PS6 until 2030, it would be acceptable. The push for higher fidelity has led to ballooning budgets, and we may have already reached the limit of what’s sustainable.

      1. I believe this is more likely a beta test for a future handheld’s performance rather than the stated reason. Throttling memory bandwidth specifically points to this, as it’s typically the area where handhelds lag furthest behind consoles.

  4. A prolonged PS5 life cycle would indeed benefit Nintendo, which is precisely why Sony is not delaying the PS6. The longer Sony takes to release the PS6, the more of an advantage Nintendo gains in the market, particularly with the rumored PlayStation handheld.

    Sony clarified that the PS5 is at the midpoint of its life cycle, similar to where the PS4 was at the same stage. This means the PS5 will continue to be supported even after the PS6 launches, just as the PS4 is still supported today. The statement was not meant to imply that the PS6 is still five years away.

    1. If I recall correctly, Sony made a different statement during the PS4 to PS5 transition. It doesn’t benefit Sony to repeat the same approach now.

      Xbox is no longer a major competitor in the same way, and Nintendo follows a different strategy. Higher specs lead to longer development times and ballooning budgets, while graphical improvements have stagnated. This is compounded by Sony’s push for Power Saving mode, which scales down graphics.

      So, do we really need a PS6? That’s the question.

  5. I expect we’ll see a Switch 2 Lite in about two years, followed by a Switch 2 Pro four years from now. I doubt there will be a Switch 3, as the Switch 2 Pro should match the PS5’s performance. Technology for compact, powerful devices will advance significantly in that time, though the price will likely be steep.

    Given the minimalist design of the Switch 2, it may be the last heavily gimmicky console. Once the various Switch 2 models are released, they should be capable of running most games at 60 fps. Beyond that, I anticipate a non-portable console, slightly less powerful than the PS6, emerging around 2032—but that’s just my theory.

  6. I’m sorry, but that’s not what it means. This is especially true if PS6 games only run at 30fps on PS5, which is likely to happen.

    We’ll only get PS5 games that run at 60fps, because current-generation games limited to 30fps are CPU-bound. You can’t make changes to free up CPU resources without affecting the gameplay or overall experience.

    1. The question is whether the PS6 will arrive sooner. They’ve already mentioned that the PS5 is only in the middle of its lifecycle, so the PS6 is likely about five years away. Their plan is to extend the PS5’s lifespan, which is the point.

      1. Yes, and what does that mean? Just because PS5 games continue to be made doesn’t guarantee they’ll run on the Switch 2. As I mentioned, due to the CPU limitations, the Switch 2 will likely only get games that can run at 60fps on the PS5. If developers adopt a stronger standard for consoles, they won’t be targeting 60fps for older hardware.

        1. You may have misunderstood their point. The PS6 is still a long way off—”middle point” refers to the halfway mark of its life cycle. There’s no reason for a PS6 right now, as technology and development have hit a plateau. According to them, there is no PS6 in the near future, which is why the extended PS5 life cycle benefits NS2.

          1. No, it is not beneficial. They stated the PS5 was in the middle of its life cycle a year and a half ago, and leaked documents indicate a fall 2027 release. They likely meant it will be supported during the PS6 generation, similar to the PS4 but for a longer period.

            If people want developers to continue making third-party games for the Switch 2, they need to actually purchase enough copies for developers to prioritize the platform during development.

          2. They recently announced this financial quarter that they’re extending the PS5 life cycle, possibly following the Switch 1’s model of an 8 to 10 year lifespan. The 2027 date could be for the handheld PS5, or it might be pushed back to align with the PS6. This approach makes sense.

          3. I’ve already explained my thoughts and clarified their true meaning. You’re free to believe what you want, but I’m just trying to warn you.

          4. A longer PS5 life cycle is beneficial for several reasons. Xbox is stepping back from the competition, and Nintendo saw great success with the extended lifespan of the original Switch. Development costs for PS5 games are already high, and the current graphics are impressive. With 4K still not being the standard, it’s unclear what meaningful improvements a PS6 could offer that the PS5 cannot.

          5. The next Xbox is rumored to release around 2027 or 2028, which suggests PlayStation will follow a similar timeline. Sony is maintaining the PS5’s lifecycle parallel to the PS4, including comparable Pro model releases. As for the rumored Sony handheld, the recent PS Portal update has significantly changed that system’s outlook.

          6. Even if Xbox releases a new console, will it really matter? Why bother when few people will buy it and their games are likely to be ported to PS5 anyway? It might be better to keep the current console and focus on maximizing profits. The Switch had an 8 to 10-year lifespan without strong competition, so perhaps that’s a more effective strategy.

  7. The prolonged PS5 life cycle is beneficial to the Switch 2. The Series S is what makes Switch 2 ports more feasible, and PS6 and next-generation exclusives will look impressive on the Switch 2.

    1. The PS5 is even introducing a power-saving mode that scales down performance, so what point are you trying to make? We already know graphical fidelity has hit a plateau. Do you really expect GTA6-level quality in the next generation? It took Rockstar 13 years to develop a game like that. You can’t even expect consistent 4K/60fps across all games this generation, and the PS5 is more powerful than the Switch.

      1. This generation is focused on 1440p, as 4K remains unrealistic for ninth-generation consoles.

        If the Switch 2 is built using Series S assets and scaled down to 720p or lower resolutions, it will likely receive a GTA 6 port.

        However, it’s important to recognize that the Switch 2 is fundamentally an eighth-generation system.

        1. A longer PS5 life cycle is actually good for Nintendo Switch 2.

          Those expecting a major fidelity leap with PS6 are being unrealistic. Even if PS6 released next year, I wouldn’t anticipate a significant graphical jump. Current-gen graphics are already so advanced that studios likely won’t push beyond them for at least five years.

          This is where I believe we’re entering a period of stagnation.

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