لقد تلقى تقارير حديثة عن بيع جهاز Switch 2 لـ 10 ملايين وحدة في الستة أشهر الماضية استقبالًا إيجابيًا من بعض الأشخاص، ولكن عند النظر بشكل أدق، يظهر تقييم أكثر نقدًا. تشير المناقشات عبر الإنترنت إلى عدم رضا واسع النطاق حول الجهاز، مع الإشارة إلى ما يعتبرونه ممارسات ضارة بالمستهلكين، مثل القيود المتعلقة بملكية الألعاب وأجهزة الاستقبال، بالإضافة إلى القلق بشأن سعره المرتفع وعتاده غير القوي. كما يرى المعلقون أن الإصدارات الأخيرة الخاصة بالشركة لم تكن قوية بما يكفي، ويشار إلى عناوين مثل Mario Kart World وDonkey Kong Bananza وDrag X Drive وLegends ZA وHyrule Warriors كإحباطات، مع نفس الشكوك الموجهة للألعاب القادمة مثل Kirby Air Riders وMetroid Prime 4.
مع التقدم نحو عام 2026، يبدو أنه لا يوجد الكثير من الحماس لمحبي نينتندو، حيث لا توجد إعلانات كبيرة ل franchises مثل 3D Mario وAnimal Crossing وSuper Smash Bros. أو The Legend of Zelda. بدلًا من ذلك، تشمل القائمة عناوين مثل Mario Tennis وFire Emblem ونسخة محاكاة لـ Minecraft مستوحاة من لعبة Pokémon. هذا يتناقض بشكل صارخ مع الجهاز المحمول القادم لسوني، الذي من المقرر إطلاقه العام المقبل، والذي يوفر توافقًا عكسيًا مع ألعاب PS4 وPS5 وحتى PS6. مع عناوين مُدرَّبة مثل God of War Ragnarok وHorizon Forbidden West وAstro Bot وGhost of Yotei وSpider-Man 2 وDeath Stranding 2، يتم وضع هاردوير سوني كخيار جذاب، حيث يوفر أداءً قويًا ومكتبة قوية قد تتجاوز العيوب المتصورة لجهاز Switch 2.
Nintendo sold 10 million units in just four months.
Nintendo sold 10 million units in just four months, outselling every handheld PC on the market without any major issues. There’s no need for such concern.
While Nintendo certainly has its share of valid criticisms, these exaggerated hate rants undermine the credibility of this community.
It’s far too early to label Hyrule Warriors as forgettable—the game was released just five days ago. If someone has already completed the story and claims to have forgotten it, that reflects more on their memory than on the game’s quality. A game can reasonably be called forgettable after several months, not within a week of its release.
Many who purchased the game at launch are still actively playing it and likely will be for weeks to come, so it clearly hasn’t been forgotten.
Nintendo will be fine.
قرأت عن انتقادات سويتش 2 وصدمني رقم المبيعات رغم كل هذه الشكاوى، خاصة شكوى المستهلكين من سياسات تقييد ملكية الألعاب. شخصياً، توقفت عن شراء ألعاب نينتندو الجديدة بسبب الأسعار المرتفعة مقارنة بقوة الجهاز، والآن أنتظر لعبة ميترويد برايم 4 بترقب وحذر بعد خيبة الأمل من الألعاب الأخيرة. هل تعتقد أن نينتندو ستستمع لهذا الانتقاد وتغير من سياستها قريباً؟
According to all the leaks, Sony’s PlayStation handheld is expected in the second half of 2027. I’m not sure where you heard it would be released next year.
This is exactly the kind of content I come here for—pure, delusional hate.
Nintendo’s situation is quite amusing.
Sony prioritizes the gaming experience over releasing consoles focused on profit.
Nintendo prioritizes the gamer experience, while others often rely on photorealistic graphics to mask shallow gameplay. That doesn’t make for a compelling experience.
It’s fine to have one lesbian character, and even a second is acceptable. But a third? Not everyone is gay, and it’s historically unlikely for feudal Japan to have had multiple lesbians.
This might be the most uninformed and childish comment I’ve seen on this sub. It seems this community is dominated by edgy teenagers, adults with serious mental health issues, or bot accounts.
Sony has raised the PS5 price twice, and the PS5 Pro is disappointing since it doesn’t include a disc drive or vertical stand. Plus, their online subscription costs $160 per year. Why are you defending a multi-billion dollar corporation?
Nintendo’s focus on live service games doesn’t exactly convey a strong commitment to gamers.
Nintendo also develops live service games, such as Pokémon Legends: Z-A.
That’s not a live service game.
Then name one live service game Sony has.
Sony’s live service games are listed here.
The only currently active titles are Helldivers 2, which is an excellent game, and Gran Turismo 7. MLB The Show shouldn’t count since it’s not a true Sony-developed game. Destiny also shouldn’t be included, as it was a live service title long before Sony acquired the studio.
Nintendo may face challenges, but Sony’s practices are also concerning. They have one of the most anti-consumer return policies, sell paid versions of games like Overwatch only to shut them down, and much of their catalog is inaccessible on older consoles. Additionally, they’ve made the newer PS5 models worse while increasing the price. It’s hard to believe they truly care about their customers.
Overwatch is not a Sony game.
It seems your reading comprehension could use some work as well.
Nintendo’s situation isn’t Blizzard’s fault.
Why would I blame Blizzard for your lack of reading or knowledge?
It’s fine to like a company, but Sony isn’t the saint you think it is.
Sony’s PS5 Pro costs $700 and doesn’t include a disc drive, while Xbox’s portable platform starts at $600 with a $1,000 version as the only alternative. It seems you’ve overlooked that the competition is also pursuing high prices.
The PS5 Pro offers better value than the Switch 2, as it delivers more power and features high-quality games without aggressive monetization, and you actually own your purchases.
The PS5 lacks exclusive games, relying instead on PS4 titles that offer similar performance on a console costing nearly half the price of the Pro model. Its technical capabilities were demonstrated using only these older games. Why would anyone spend $800—for the console and separate disc drive—to play disc-based games that may not include the full content, especially when Sony’s user agreement, like Nintendo’s, allows them to disable your console?
God of War Ragnarok was the best game of 2022. Horizon Forbidden West is one of the best open world games ever made. Spider-Man 2 was the best game of 2023. Astro Bot is a 2024 Game of the Year winner and the only platformer to earn that title. Ghost of Yotei is the best game of 2025. Death Stranding 2 is the best-looking game I’ve ever played. Ratchet and Clank: Rift Apart, Gran Turismo 7 (the best racing game of all time), and Helldivers 2 (the best online game of all time) are all straight masterpieces.
Sony’s current lineup includes four games on PS4: one likely to remain exclusive, one already available on PC, and two new releases from this year that can sustain themselves on PC for at least two years. I also can’t praise Helldivers 2 without mentioning Sony’s PSN controversy, where they sold the game on Steam only to pull it from 200 countries. This happened because Sony—a company that regularly suffers data breaches—tried to enforce PSN registration on another platform, making the game unavailable in regions where creating a PSN account would effectively require purchasing a $500 console just to play a $40 game.
This is the same Sony that invested $200–400 million in Concord, only to shut down the entire studio after the game failed. Now they’re dealing with Bungie, whose questionable strategies have undermined Sony’s original plan to launch 12 live-service games, releasing two per year—arguably one of the company’s most misguided recent decisions.
While you’re using the “but they’re on PC” argument to criticize Nintendo, it’s important to note that these games remain console exclusives to the PS5. Additionally, Nintendo’s decision not to release their games on PC isn’t a point of pride; it reflects a lack of consideration for consumer accessibility.
Most of those games are either overly focused on social themes or were developed by Sweet Baby Inc., so I’m not interested. The only ones that appeal to me are Astro Bot and Ratchet and Clank.
Nintendo games also incorporate modern social themes.
How would that be the case? Don’t the games need characters for that to happen?
I love these haters. The Switch 2 is a lot of fun, nonetheless.
Nintendo seems to believe that adding voice chat—a feature that should have been standard on the original Switch—justifies the price increase.
The voice chat also suffers from lag and poor quality.
I’ve used it regularly with my friends and it works well. You might have connection issues.
That’s just one of many features.
Nintendo has shut down charity events for using their games and sued individuals over emulation for large sums. They require repurchasing games you no longer own and can disable consoles without cause. Their hardware is often overpriced and underpowered, and their games are expensive. In contrast, Sony’s titles offer modern graphics, engaging gameplay, and strong narratives, whereas Nintendo’s releases can feel uninspired.
Nintendo makes you buy consoles and games you don’t actually own, and they can brick the Switch 2 for no reason.
That’s actually a problem with every console. If you read the EULAs, you’ll see they all use similar language.
I haven’t heard of anyone’s PS5 being bricked for piracy, but I have seen people’s Switch consoles bricked from using MIG Switch devices or even second-hand games.
Confirmation bias.
To elaborate, pirating on PS5 requires modifying the hardware or software, which risks bricking the console.
Additionally, what you’re describing isn’t bricking but a ban from online services, which also occurs when you violate Sony’s terms of service.
While it’s true they stopped their games from being included in a recent charity event, they haven’t shut down the event itself. You might consider mentioning the fan events they have canceled instead.
Regarding emulation lawsuits, those who were sued typically ignored prior warnings. The fines are excessive, though.
No console has ever offered true ownership of games, and Nintendo wouldn’t ban a Switch 2 without cause. If they did, it would likely be reversed. PlayStation has similar capabilities.
It’s a handheld device, so comparing it directly to the PS5 based on power isn’t fair. However, Nintendo’s games are quite expensive.
Nintendo’s games have excellent visuals, just with a cartoony style. While some stories could be stronger, many games don’t focus on narrative, which isn’t inherently a negative.
Nintendo recently supported a charity stream this past weekend.
Nintendo did not shut down charity events for using games. The situation with the Japanese speedrun charity was misinformation; they simply chose not to feature Nintendo games.
Regarding lawsuits, Nintendo has taken legal action against individuals for distributing pirated games, which is illegal. Sony, Microsoft, and Valve have also pursued similar measures against piracy.
The claim that Nintendo forces you to buy consoles and games you don’t own and can brick the Switch 2 without reason is inaccurate. You’ve always owned a license to the copy, not the game itself. An online ban, not a brick, is applied for hacking or piracy, as clearly stated in the terms. This practice has been standard in console EULAs since the Xbox 360 era.
As for pricing, the Switch 2 offers the best performance in its price range, and game pricing is competitive within the industry.
Nintendo is justified in bricking consoles that have been modified to play pirated games.
Emulation is reasonable for older systems like the NES or SNES, where Nintendo no longer profits from the games. However, for current systems still on the market, it’s not acceptable.
No, stop defending a billion-dollar company. They don’t care about you.
Nintendo doesn’t, and no company truly cares about you.
Nintendo recently supported “Lood für die Welt,” a charity event where they played games like Mario Party and Just Dance on the Switch. Although Just Dance is available on other consoles, they used a Switch for the event. Nintendo has consistently featured their games in such activities over the past 12 years without issue. They assisted with production and provided merchandise and consoles for auction, contributing to a successful charity effort.
Yes, other companies participate in similar events, but Nintendo’s hardware, particularly for handhelds, remains current. Games like Hyrule Warriors demonstrate strong graphics, engaging gameplay, and meaningful expansions to existing stories, such as in Tears of the Kingdom.
I really enjoy this community.
The same was said about the PSP and PS Vita, and the new PlayStation handheld won’t have physical games.
Nintendo’s earlier handhelds like the DS and 3DS were excellent, with great games and user interfaces, making them strong competitors at the time. However, the Switch 2 seems to be struggling in comparison.
Hardcore gamers dismissed the DS and 3DS as casual games with poor graphics before the PSP and Vita launched. The lack of physical games on the new PlayStation handheld will likely lead to its failure.
The Switch 2 is the most disliked Nintendo console ever.
The Switch is also the most successful and fastest-selling console of all time.
The PlayStation Portable wasn’t purchased by general gamers or children; it primarily appealed to dedicated fans.
The Switch 1 was purchased by its owners, and it’s arguably the best handheld of all time. I say this as a PlayStation fan who has owned the PS1, PS2, PS3, PS4, and PSP.
Real gamers don’t judge others based on the platform they play on, including mobile devices.
There’s no evidence for that claim. Kids are likely waiting to receive it as a Christmas gift instead.
The Wii U is widely considered the most disliked Nintendo console.
People weren’t hating on it; they were just confused about why it existed.
I agree with this assessment.
Many people still think it was a Wii add-on.
Real gamers recognize that the Wii U outperforms the Switch 2.
Nintendo continues to produce excellent games, and while I’d personally like to see a return to something like the Wii U interface, very few people are that concerned about it. As for the Switch 2 supposedly flopping, in what world is that happening?
Nintendo is hardly struggling with 10 million units sold. They’re doing just fine.
Nintendo’s games are lacking, and eventually, people will recognize this and stop purchasing them.
You haven’t played any of the games. The only one that’s truly average is Pokémon, but that’s it. Also, there’s no need to complain about next year’s lineup yet—we’ve only seen a few announcements so far, and that’s not all we’ll get.
Nintendo doesn’t announce most of their games a decade before release, unlike Sony and Microsoft.
The Metroid series, with Dread and Prime 4, is the main exception to this pattern.
Nintendo likely won’t take that risk again, especially after the setbacks with Metroid Prime 4 and Tears of the Kingdom.
What does “screwed” even mean in this context? Sony has already sold 10 million units and will likely sell millions more. Fans will remain loyal to their preferred brands, and many PlayStation users will still want to play Nintendo exclusives like Zelda and Mario. Even if the new PlayStation portable performs as well as you hope, it might impact Switch 2 sales to some degree, but that hardly qualifies as Nintendo being “screwed.”
Nintendo may struggle to sell more systems, likely remaining under 20 million units. Their future games could also underperform since fewer people will own the Switch 2, potentially pushing Nintendo to release titles on PC and PS5. Meanwhile, PlayStation 5’s games are likely to outperform anything Nintendo produces as a third-party developer.
Are you describing a dream or just your hopes for the next year? You’re being unrealistic. Nintendo recently revised their forecast to sell 19 million Switch 2 consoles by the end of March 2026, and they likely have more insight than you do.
The Switch 2 sold 10 million units in just five months, and you don’t think it will sell another 10 million over the next five years? Do you really believe that?
You also think Nintendo will suddenly start releasing its classic games on PC and PlayStation, something they’ve never done before?
While I’m not a fan of Nintendo, your theories don’t hold up. Even if your claims were true—which I doubt—the Wii U was a failure, and Nintendo wasn’t “screwed” then. They moved on and remain a multi-trillion dollar company.
The Switch was disappointing, even more so than the Wii U. Its success seemed more like a fluke driven by hype. You’re right—knowing Nintendo, they’d likely attempt another flawed console. If they were wise, they’d recognize their decline and step back.
That’s quite a stretch. You’re just speculating at this point.
Nintendo is projected to sell 19 million units this year.
The PlayStation Portal is too niche to significantly impact Switch 2 sales. This argument seems unrealistic.
The Portal was decent and had potential, but the upcoming new PlayStation portable console is likely to dominate.
Keep telling yourself that.
That’s quite the prediction.
Sony also supports Israel? That’s disappointing.
I’ve had my PS Portal for three months, and with the recent update, I can now play many of my owned games through cloud streaming. While there was already a selection of games available, being able to access my personal library is fantastic. I’ve even packed away my PS5 console—I played Silent Hill 2 under the covers, which was quite spooky.
The Switch 2 reportedly can’t run Silent Hill 2, which raises concerns about its performance compared to upcoming portable consoles.
It’s possible.
I’m not sure if there’s a specific port for the Switch 2, but it looks very good on the Portal. Since it’s strictly a streaming device, I don’t know what’s on the backend. It only has Wi-Fi 5, so I’m impressed. Hopefully, the new handheld will come with major upgrades.
People buy Nintendo consoles for Nintendo’s games. What notable exclusives does Sony currently offer?
I’m starting to believe Nintendo’s critics are even more unrealistic than its most devoted fans, which is quite a statement.
I subscribe to this subreddit specifically for the humor of watching people try to “gotcha” Nintendo over every minor issue. I’m not a fanboy—I enjoy all consoles, so this debate is irrelevant to me. I call it Nintendo Derangement Syndrome.
While that’s your opinion, it lacks strong arguments. You may not personally enjoy Mario Kart World or Donkey Kong Bananza, but they are well-received by the general audience, sell well, and have high scores—there’s no evidence to support claims of bought reviews. Weak hardware is relative; achieving that level of portable graphics comes at a cost, as more powerful handhelds start at $700–800. It’s naive to assume Sony’s new handheld will be cheaper or won’t face similar licensing issues as the Switch. Historically, Sony’s handhelds have sold far less than Nintendo’s counterparts. Also, comparing Switch games to those from a similarly priced or more expensive stationary console isn’t fair—Switch 2 games don’t look like PS3 titles, and that’s something to accept.
Look at the user reviews.
6.9 is not great but not terrible either. There was also some review bombing after an update that wasn’t well received.
Most of the reviews are just zeros with comments like “Make it cheaper.” It’s less about genuine feedback and more about review bombing.
Some people seem to dislike this game without having played it.
You don’t need to play it to know it’s not good.
I can’t access external links or images. If you provide the text of the original comment, I’ll be happy to rewrite it for you.
Are you seriously citing Dreamcastguy as your source? The same person who shifted to negative content because it attracts more views? And that’s the only negative review you’re relying on?
The Dreamcast reviewer has low standards for games—he gave Marvel’s Avengers an 8/10. If he regrets buying Bananza, then that game must be truly awful, even worse than Marvel’s Avengers.
As we discuss Metacritic, it’s worth noting that Nintendo’s first-party games consistently receive high scores, which helps maintain their strong market position regardless of new competitors.
Wait, so Mario Kart World’s user score is valid and correct from real fans, but Donkey Kong Bananza’s isn’t? Can you at least maintain some consistency in your argument and evidence?
MKS is also valid, but keep in mind there was review bombing, which makes comparisons unreliable. I usually focus more on critic scores to avoid issues like emotional review bombing over minor inconveniences.
Nintendo’s situation isn’t as dire as some suggest. The Switch 2 lost momentum among serious gamers after Mario Kart World underperformed, but dedicated fans still show strong support.
You must be trolling. Goodbye.
Check Metacritic for a more accurate assessment.
As someone who owned a Dreamcast, I can say this person’s opinion lacks credibility.
A single negative review doesn’t represent the general consensus.
Dreamcast Guy is one of the most prominent gaming YouTubers, and even MoistCritikal has boycotted the Switch 2.
So, are clicks now considered arguments?
What is your point?
The most respected gaming critics acknowledge the Switch 2’s objective shortcomings.
He doesn’t even have 500,000 subscribers.
As far as I know, that’s not entirely accurate. He mentioned he’s not interested for now but might consider buying it later, and he’s happy for those who enjoy it.
Many online comments express dissatisfaction with the console, but it’s important to remember that internet sentiment doesn’t always reflect broader public opinion. If Reddit accurately represented everyone, Kamala Harris would have won the election by a large margin.
It wasn’t the majority of people online who disliked the Switch 2; that’s just his bubble. In my circle, opinions were about 50/50.
I’m glad she didn’t.
The United States is currently thriving under President Trump’s leadership.
I’m getting what I voted for.
If Sony releases a handheld that runs games natively without relying on cloud or Remote Play, supports the PS4 and PS5 catalogs, offers real ownership, and is priced under $500, it could seriously challenge the Switch 2. This would mirror how devices like the Steam Deck and ROG Ally have already eroded Nintendo’s advantage as the only portable option.
As a dedicated Steam Deck enthusiast who co-hosts a weekly podcast about it, I can say it hasn’t affected Nintendo’s Switch 2 sales. The Steam Deck doesn’t compete because most people aren’t even aware of it. I’m often asked if it’s a type of Nintendo Switch, which highlights the Switch’s brand recognition—something the Deck and similar devices can only aspire to.
The Switch is selling so well partly because it has no competition.
It won’t support physical games, so you won’t truly own your games.
I don’t think physical games ever truly meant you owned them.
You’ll have more ownership over physical games compared to digital ones.
Nintendo is in a comfortable position right now. Regardless of how you feel about them, selling 10 million units in six months is a very impressive achievement.
This is a fair and reasonable post. Sony is a major competitor that could disrupt Nintendo’s dominance.
I agree with this perspective.