كما أنني مالك لكل وحدات التحكم الحديثة باستثناء Switch 2، أجد نفسي غير مستعد تمامًا لجيل الألعاب التالي. وصلنا أخيرًا إلى نقطة حيث تبدأ تدفقًا مستمرًا من الألعاب الجذابة، مما يجعل هذا -في رأيي- أفضل وقت لكونك لاعبًا، على الرغم من ارتفاع أسعار الألعاب القياسية وزيادات Xbox الأخيرة. على الرغم من أن PlayStation 6 والمنصة التالية لـ Xbox ما زالت سنوات بعيدة، إلا أن الشعور غريب عندما ندرك أننا نقترب من نهاية دورة وحدات التحكم الحالية.
أتمنى أن تؤجل كل من Xbox وPlayStation إصداراتها التالية لفترة أطول قليلاً. وأهم من ذلك، لا أريد أن أرى وحدات التحكم المستقبلية محدودة بضرورة دعم الأجهزة القديمة، كما شهدناه بشكل متكرر في هذه الجيل. يجب أن تقدم المنصات التالية تجارب ثورية مع ألعاب حصرية مصممة خصيصًا لأنظمة جديدة. شخصيًا، أجلت ترقية إلى Xbox Series X لسنوات لأن معظم ألعابه كانت قابلة للعب على Xbox One. لم يكن حتى ظهور عناوين مثل Destroy All Humans 2 وStarfield وHalo Infinite كألعاب حصرية لـ Series X أن شعرت حقًا بالحاجة للانتقال.
أتفق تماماً مع فكرة أن الجيل الحالي من الألعاب لا يزال في ذروته، خاصة مع موجة الألعاب الرائعة التي صدرت مؤخراً. أنا أيضاً تأخرت في شراء بلايستيشن 5 لأن العديد من الألعاب كانت متاحة على الإصدار السابق، مما يثبت نقطة الكاتب حول إعاقة تطور المنصات الجديدة. أتمنى فعلاً أن يركز المصممون على تجارب حصرية كاملة للجيل القادم تجعل الترقية تستحق العناء. ما رأيكم في أول لعبة ستشجعكم على شراء المنصة الجديدة فور إطلاقها؟
I plan to keep using my PS5 until games are no longer released for it. As a casual gamer, I rarely notice anything on my PS5 that feels significantly better than my PS4 experience. I’m perfectly fine playing the less advanced versions of PS5 and PS6 games during the first few years of the next console generation.
I’m not ready for the prices. AI needs to crash first.
I won’t buy a new system on launch day anyway. My rule is to wait until there are at least seven games I want to play on it, which has worked well so far. The Switch 2 hasn’t reached that point yet, so I probably won’t get a PS6 until Black Friday 2028. There’s plenty of time.
I’m not ready for the PS6 or the next Xbox platform either. I’m still enjoying the current generation of games, and I feel like there’s plenty of life left in these consoles.
There will be a PS6, and Xbox will likely adapt to something like Steam OS. Everything else will essentially become Steam Machines, while Nintendo will continue doing what they do best.
I haven’t bothered getting the current Xbox, PS5, or Switch 2. My Steam Deck is more than enough, and if I invest in hardware, it will be a Steam Machine or a custom-built computer.
The value proposition is gone for me. I’m not interested in console gaming or the prices of new games. I’ll stick with entry-level PC gaming and the free or nearly free games from Epic and Prime giveaways, Humble Bundles, Steam sales, and piracy.
I don’t even pirate anymore because my backlog is so large. I’ll focus on my existing library, and by the time I’m ready for a new game, it’s either 90% off or legally free.
I don’t care at all. Consoles made sense during the PS2 era, but they’ve become increasingly obsolete with each generation. The future of gaming is on PC, and that’s unlikely to change soon.
I want new consoles because I’m tired of poor upscaling and noisy ray tracing.
However, these consoles will still be less powerful than a current PC with a 5090. Many games can scale to that level while still supporting current generation consoles, so new consoles won’t hold back game development. Modern engines are highly scalable anyway.
Initial sales will likely be slow since both the Xbox and PS6 will be expensive, and current generation consoles will probably be supported even longer than the One and PS4 were.
Ultimately, nobody loses anything. People like me who want new hardware can buy it, while others can continue with their current systems.
As long as it’s backward compatible to the same extent as the PS5 is with the PS4, they can do what they want, and I’ll take my time getting it.
The Steam Machine is actually a PC, as defined by Valve, not a console.
The Steam Machine is clearly designed to be a console, meaning it’s meant to be easy to use.
Just because it sits under a TV doesn’t make it a console. Your standards for labeling consoles seem quite low. It’s a PC, not a console.
Xbox has moved away from exclusives, so a new console would essentially just be a hardware upgrade. As for the PS5, I can only think of Astro Bot as a true exclusive. Ghost of Tsushima is available now, but its predecessor went multiplatform, so it’s likely a timed exclusive like Spider-Man. I don’t think the system is ready for a next generation unless Sony is planning to move on from it.
I feel the same. The PS5 has been underwhelming, with very few standout games. Most of my favorite first-party titles, like God of War, The Last of Us, and Horizon, were multiplatform releases on both PS4 and PS5. The next generation is expected in two to three years, but given the slow release rate of top-tier games, this generation feels disappointing so far.
If you think PlayStation is bad, try Xbox. The only game I’ve enjoyed on mine is Cyberpunk, and I could have played that on many other platforms. It was a complete waste of money.
While PlayStation is underwhelming, Xbox is a total failure at this point.
It feels like there was no real reason to release this console, as it hasn’t offered anything new.
I’m looking forward to the Steam Machine.
It will be interesting to see how this plays out. I’m due for a PC upgrade, but I’m open to seeing what Steam offers.
I was planning to build a new PC, but I’m holding off until I learn more about the upcoming consoles.
The next generation won’t be a major leap like in the past. It will probably be expensive hardware for a few extra frames per second and slightly improved graphics.
It feels like we’ve hit a point of diminishing returns since ray tracing became more common. While texture resolution and polygon counts can always increase, how long until we need 2TB drives for just a few games? GPUs are also getting larger—Nvidia’s 50-series is approaching the size of a cinderblock. Soon they might need to include scaffolding to hold them in place.
I’m starting to think hardware manufacturers will face challenges when they can no longer simply make everything bigger, yet still need to show continuous growth due to the demands of capitalism.
GPUs have become so large that I had to retire my Mozart TX case, which I had been using since 2005.
It doesn’t seem like we’re getting much of a performance boost considering the physical size and power consumption.
It feels like the improvements are mostly about adding more features and increasing power consumption rather than bringing real innovation.
I understand your point, but I hope that’s not the case. This generation already felt that way to me.
The last generation wasn’t a major leap either. It barely made an impact, and I imagine this will become the new normal.
Path tracing represents a generational leap beyond current console capabilities.
Given the current absurd memory prices, which are likely to worsen next year, it’s wise to focus more on current-generation development.
Given the AI boom, several tech components are likely to remain more expensive for quite some time. There were already concerns about shortages even before the AI demand surged.
Whether it’s a boom or a bubble, it will influence hardware prices for years to come.
PlayStation is already discussing their plans for the PS6, focusing on AI frame generation and upscaling technologies like FSR and PSSR, as well as redesigning GPUs to improve ray and path tracing.
If that’s their selling point for the PS6, it will be the first PlayStation not to sell 100 million units, aside from the PS3, which Sony actively sabotaged. The widespread negative reaction to the PS5 Pro presentation shows that most people don’t care about AI upscaling or can even spot the difference.
“Xbox’s next platform” is a good one.
I’ve heard rumors that the Steam Machine will be pricey, but if it’s under £500 or £600, I think Xbox as a console is finished.
It’s unlikely to be any sooner than that.
It’s surprising that the PS5 is already five years old, considering how few exclusives it has. I own all the major titles like Ratchet & Clank, the Spider-Man games, Yotei, Stellar Blade, Returnal, Demon’s Souls, Astro Bot, and the Horizon 2 DLC. Even so, I still have more PS4 games than PS5 games, and most of my “PS5” library is just patched PS4 titles. At this point, the PS5 feels more like a PS4 Pro Pro.
I don’t see a need for a PS6 release within the next five years.
Hopefully, GTA 6 will release a few years later to take full advantage of the improved hardware.
I’ll definitely buy GTA 6 again on PS6 when it releases. It’s one of those games that will have a long lifespan.
You’re exactly the type of customer big companies are targeting.
I understand, but I’m definitely not buying GTA 5 or Skyrim again.
He said this after having already repurchased both games three times.
I bought a PS5 Pro earlier this year thinking GTA 6 would be out this fall. Oh well.
It’s surprising that the Pro model costs over $750, while the standard digital edition is currently on sale for €330.
The regular prices are $750 and $500, but both are currently on sale for $650 and $400. I don’t see what’s so surprising about that.
In the EU, the Pro model isn’t on sale, and the digital version costs €340.
I suppose we just have different ideas of what’s considered extreme.
I only buy a console for a single game once the next generation is released. At that point, the price drops significantly, making it worth the cost.
The PS5 has sold 85 million units despite having only a few exclusives that justify the $70 price tag. Why would Sony wait to release the PS6 when they could sell another hundred million units?
Additionally, the PS5 struggles with efficient ray tracing. As more Unreal Engine 5 games require this feature, it will eventually fall below minimum specifications.
The PS5 is only now getting substantial titles. Releasing a new console at this point would be unreasonable, especially with the current economic situation.
I think the next generation will be more like a “Pro” upgrade. Only dedicated gamers will adopt early, and casual players will need more incentive than just a new release. Look at how long cross-gen titles have been common—it will likely get even more pronounced in the next generation. They can still release exclusives, but they shouldn’t expect them to sell as well as before.
I hope the next generation of consoles includes hardware capable of supporting innovative features, such as realistic water and fire simulation. Games have largely stopped introducing groundbreaking elements, and while raytracing is a step forward, we need more advancements like it. Improving NPC AI would be a logical next step. If these kinds of improvements aren’t planned, there’s no real need for a new console generation.
I believe the next generation of consoles will underperform compared to the current one, which may push manufacturers toward a cloud-first model where they upgrade hardware and charge a subscription fee.
One issue is that most major launch titles will likely still be available on previous-generation consoles, as developers aim to maximize their market share. This cross-generation support can limit how much new games can leverage the next-gen hardware, since they still need to run well on older systems.
I’ll upgrade when there are compelling exclusives, like Sony’s first-party titles or games from studios like FromSoftware or Kojima. I’m fortunate to have the income to afford multiple consoles, but I’m concerned for players who just bought a PS5 and may struggle to save for a PS6.
I’m personally ready for the PS6 and Xbox’s next platform. I won’t pay $799 or more for a PS5 Pro with a disc drive, even with sales. If the PS6 is around that price, count me out entirely.
I’d be surprised if it did. There’s also no need for a PS6 if developers optimize their games properly and abandon unnecessary features like ray tracing. It’s a useless feature—similar to the fizzy bubbles in the GTA 6 trailer. That kind of detail is interesting for less than five minutes before becoming unnoticeable. Such additions drag down performance without adding real value. If we cut these unnecessary elements, the current generation of consoles could easily last another five years or more.
The only PlayStation exclusive that might convince me to get a PS6 is Horizon 3, and even then, only if it’s not available on PS5.
If you have a limited budget of around $600, a console is the better option. However, if you can afford even a mid-range PC, it significantly outperforms any console, so consoles need to offer something unique to justify the purchase. The Switch is great for parties, but PlayStation and Xbox don’t serve that role as well.
I haven’t bought a console since the Nintendo Wii, and I don’t think I will again.
My Xbox Series X already supports 4K and HDR. Unless 8K TVs become mainstream, there’s no real reason to release another generation of consoles yet.
I’m not ready for 8K yet—I just bought a 4K TV last November.
By the time the PS6 is released, you may not even need to play. You could simply instruct your personal robot to handle it.
I just set up Hogwarts Legacy for my wife and child on my launch Xbox One X. It’s impressive how great the game looks on a nearly eight-year-old last-gen console. It really comes down to design and art direction. These systems still have plenty of power left.
I’m ready for Valve’s Steam Machine.
If you’re looking for a desktop computer, I have good news for you.
The PS5 is already five years old, and this new system is weaker with only 8GB of VRAM.
I feel the same way. I plan to buy a few for my children.
Whether a new console releases in two years or five, games will continue to be made for the previous generation. This is because not everyone upgrades immediately, and some transition later when prices drop. My suggestion is that after the second year of a new console’s release, developers should stop making new games for the older system. The PS4 generation lasted too long into the PS5 era.
Many developers haven’t fully utilized the PS5 and Xbox Series X yet. It seems counterintuitive to push ray tracing on hardware that struggles with it while also implementing always-online DRM. Games should focus on either ray tracing or online features, not necessarily both.
The constant monetization of peripherals, multiplayer access, skins, battle passes, and storage has made this generation the least consumer-friendly in decades. Older consoles, like the 16-bit systems, often included a game with purchase to add value.
The Steam Machine stands out as a positive development, as Steam has consistently prioritized user experience and ease of use. I anticipate discussions on how this simplified PC interface outperforms other consoles.
We’re still at least three years away from the next generation. See how you feel then.
I would be very happy if there is true innovation, not just glorified rebranding.
If you want innovation, choose Nintendo or, to a lesser extent, Valve. For Game Pass, go with Microsoft. If exclusives are your priority, Sony is the way to go. That sums it up.
Nintendo is the one truly innovating.
I think it’s too early for a new generation of consoles. There are still plenty of games being released for the PS4.
I’m not ready to spend over $500 on a PS5 or Xbox Series X. Some people criticized me on the PUBG subreddit for complaining that I can no longer play it on my Xbox One X, but I don’t see enough games I want to justify buying a current console. The value isn’t there for me, even without my Series S. I only bought the Series S because Verizon was selling it new for $150 a few years ago.
As more games adopt ray tracing, we’re nearing a point where most lighting will rely on it entirely. Current consoles can’t handle the upscaling needed to make these games look and perform well. It’s definitely time to start thinking about the next generation.
Sony’s return to first-party games with the PS6 will be impactful. It felt like we missed much of the PS5 generation due to their focus on live service titles.
I don’t plan on upgrading further. The PS5, Xbox Series, and Switch 2 will be the last gaming systems I purchase new.
Are you planning to skip the PS6 in the future? What’s your reason?
I’m not ready for the PS6 or Xbox’s next platform because they’re likely to be too expensive and digital-only, and I’m getting older.
The PS6 will likely offer an optional disc drive add-on.
That’s exactly my point—it shouldn’t be optional. I prefer buying physical games, and I shouldn’t be penalized for that choice.
I’m not a fan of this direction, but I still ended up buying a PS5 Pro with a disc drive.
I’m not buying a new console. This generation has highlighted the poor state of modern gaming, and I’ve decided to stick with my older consoles and PC. My friends feel the same way, and since we all play together on PC anyway, there’s no reason to upgrade.
It’s only been five years since the PS5 launched, so we’re nowhere near the end of its life cycle. For comparison, think of where the PS4 was in November 2018—that’s about where we are now. The earliest I could imagine a PS6 launching is late 2027, and I wouldn’t be surprised if it didn’t arrive until 2028.
As for the next Xbox, it’s likely to be something completely different, essentially a PC for your living room. I don’t expect them to release another traditional console.
I haven’t found any PS5 games that justified buying the console yet. The only ones I’ve truly enjoyed are Baldur’s Gate 3, Persona 5 Reload, and Digimon Survive: Time Stranger.
Unless there are major updates—truly significant ones—I believe it will flop.
I switched to the Rog Ally X and plan to stick with portable PC gaming instead of buying new Xbox or PlayStation consoles. I bought mine refurbished for the same price I paid for my Xbox a few years ago, and it offers significantly more functionality.
You’re not alone. The current generation is finally hitting its stride, with most major games just now fully utilizing the PS5 and Series hardware. I’d prefer Sony and Microsoft extend this generation a bit longer rather than rushing new consoles before the current ones reach their full potential.
I believe consoles have reached a point where they’re quite advanced. We already have beautiful graphics and steady 60fps in most titles. Graphics don’t need much more improvement, though there’s always room for optimization. Overall, games are still being released for PS4, so why should we have a PS6 when the PS4 isn’t even at the end of its life?
It feels like the last generation of consoles just arrived, and now they’re already moving on.
I don’t really see the point of consoles anymore.
Console gaming is in decline. Industry analysts and publishers note that consoles are primarily bought by older buyers who grew up with them. Younger gamers today don’t prioritize the platform and often switch to PC gaming, where they tend to stay. PC gaming has seen steady growth despite significant hardware challenges.
The current generation arrived too soon. Technology hasn’t advanced enough to justify another new generation, which will only lead to more electronics in landfills.
It’s a tough call with technology plateauing and the current economy. Plus, GTA 6 is on the horizon. Whenever it releases, they could easily ride that momentum for two years.
I’ve decided not to buy any more standard consoles. I have enough games for my Xbox and PC, and I regularly update my PC, which I can’t do with consoles.
The only exceptions would be the new Steam Deck or a potential Steam console, depending on price and features. Both can access my Steam library, which is important to me.
For the future, I’m interested in either standalone VR headsets powerful enough to function as gaming stations, or an affordable virtual reality or holographic simulator system.
Given the current state of gaming, I don’t plan on buying the next generation of consoles. It feels like everything has become overly monetized and competitive.
I thought the next Xbox platform was the Xbox Ally X.
I see that as more of a gimmick handheld, and I don’t think the main Xbox player base will buy it.
This is the best time to be a gamer in my opinion. I agree—I love getting one true AAA title every decade, with yearly sports and Call of Duty releases that feel uninspired. It’s great how developers are constrained by corporate priorities and tight deadlines. I also appreciate paying the same price for games but receiving nothing physical in return.
Only younger generations who don’t know any better might think this is ideal. Gaming and development, like many creative fields, once thrived on passion and love for the craft. Now, it feels sanitized and corporate, filled with lazy, cell-shaded games that belong on mobile platforms rather than consoles.
We have access to thousands of games at great prices. While some older titles are only available on disc for retro systems, we’re still in a good place. We’re seeing remakes of classic games and plenty of ways to connect. It’s easy to forget that most players are casual gamers. You and I probably belong to a more demanding, hardcore group, having grown up with many standout titles, while newer casual players are content with games like Call of Duty, Fortnite, and Minecraft.
I agree it’s a great time for the retro market with emulation machines and such.
I remember when we used to get a new GTA every 2-5 years, plus new Elder Scrolls or Fallout games in that same timeframe. There were so many games to anticipate. I hope I’m not overstating it, but if this is the industry’s direction, GTA 6 might be the last major release I’m genuinely excited for. I hope we can reverse whatever has affected developers and return to an era of consistently great games.
I’m enjoying the AA market right now. Unfortunately, many AAA games are stuck in development hell for years, or they just release mediocre titles annually. Helldivers 2 was a great example of a quality AA game. I’m looking forward to Gears of War E Day, Star Wars Jedi Survivor 3, Mass Effect 5, and Fable. Call me crazy, but I have a feeling the industry will bounce back in a few years and start producing good games again.
I hope so, and I apologize for my earlier curtness. I’m just a bit jaded by the current state of things.
You’re fine. I think many of us have been let down in some way by the modern gaming industry. It’s certainly a different landscape from what we grew up with, but there are still plenty of amazing games that come out now and then.
The core issue in AAA development is excessive growth.
This creates a reliance on investors, which leads to executives who prioritize profit over passion for the medium. As a result, major companies have adopted live service and Games as a Service models, causing many beloved franchises to become distorted versions of their former selves.
Examples include Ubisoft, EA, Activision, and the numerous studios acquired by Microsoft.
Although the outlook for AAA development appears grim, a new wave of independent studios is emerging, driven by passion and creativity. Smaller teams can now produce visually impressive games, such as Expedition 33.
Soon, we may see indie interpretations of titles like Titanfall 3, Splinter Cell, and other IPs currently restricted by ownership or patents.
I agree, development cycles have become excessive.
I’m concerned that prioritizing social messaging has limited developers’ creative freedom in games.
They should release it quickly so games can finally reach their full potential. I hope nothing like the Series S holds back this generation.
If you plan to buy every console, why not just get a PC and a Switch if you’re a big Nintendo fan?
I have a PC, which I forgot to mention in my post, and I also own a Switch but not the Switch 2.
To be a true generational leap, a PS6 would likely need hardware that currently costs around $3,000, and even then it would probably be sold at a loss. I suspect the next step might not be a traditional console at all, but a shift toward cloud gaming services.
The PS6 will likely sell out immediately for about a year, so there’s no need to worry.
I’m definitely not ready for the PS6 or the next Xbox. The scalping situation during COVID was a real problem.
I bought my PS5 for God of War, but it’s mostly been used as a Blu-ray player since then. I’ll be skipping the next generation.
Consoles are becoming obsolete. You should consider getting a PC instead.
I primarily game on PC.
Was there even a reason to get a PS5 or the last Xbox generation? With so few exclusives pushing for them these days, it feels like there wasn’t much incentive.
Many PS5 games are essentially PS4 titles with added ray tracing, or they’re PS4 games that are exclusive to PS5. Others can’t run on PS4 but still don’t fully utilize the PS5’s capabilities beyond the basics.
I don’t want new consoles to be released, and I don’t want games held back by old hardware.
You seem to be missing the point. If developers are going to hold games back, they’ll do so regardless of whether there’s a new console generation.
It’s frustrating that we’ve reached a point where games aren’t limited by hardware capabilities, but rather by poor optimization that fails to utilize powerful systems effectively.
It seems like most games aren’t fully utilizing the capabilities of the current generation yet.
Based on the leak speculating that the PS6 will release in Fall 2027, I might just wait to play these next-gen exclusives on that console. It’s only two years away, and I already have a massive backlog to get through.
That’s my plan too—I’m not buying a new console until I’ve made a dent in my backlog.
I haven’t used my original Xbox One from 2014 in about six years. After buying a Steam Deck last year, I don’t expect to get another console for at least five or six years.
As a PC gamer, I bought a PS5 to play Demon’s Souls, Bloodborne, and Overcooked, then sold it years later. However, I’ve found my Steam Deck to be excellent.