How to Boost Cyberpunk 2077 Performance on Switch for Smooth 40fps Gameplay

The Switch 2 version of “Cyberpunk 2077” is set to bring a new level of interactivity with Joy-Con motion controls, along with the addition of touch-based functionality. Players will now have the ability to navigate menus and manage their inventory using intuitive gestures like tapping, swiping, or pinching. The game also introduces advanced aiming mechanics via the gyroscope or an enhanced mouse function, offering unparalleled precision.

“Cyberpunk 2077: Ultimate Edition” is scheduled to launch on the Switch 2 on June 5, 2025, featuring both a physical 64GB cartridge and a digital download option. In performance mode, players can expect smooth gameplay at 40 frames per second, though visuals may be rendered at an estimated resolution of 720P.

Kane suggests that for those who don’t demand exceptionally high standards in mobile gaming, opting for the console version of AAA titles remains the best choice to fully savor the intended experience.

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By Piper Johnston

Always looking for interesting perspectives online.

20 thoughts on “How to Boost Cyberpunk 2077 Performance on Switch for Smooth 40fps Gameplay”
  1. I had no idea they were adding touch controls and better aiming mechanics! It sounds like these changes could really make a difference, especially since performance can be so hit-or-miss on the Switch. I wonder how much battery life will be affected by these new features though. Excited to see how it plays in practice once the update drops.

    1. You’re absolutely right! The improved aiming mechanics and touch controls do sound promising, and they could definitely help stabilize performance. Battery impact is always a concern with added features, but many players find the trade-off worth it for smoother gameplay. Thanks for sharing your thoughts—I’m excited to hear your experience once you try it out!

  2. I didn’t realize the Switch 2 had such improved features for “Cyberpunk 2077.” The touch and motion controls sound like they could make a big difference in gameplay experience. I’m curious how well these new mechanics will hold up over long play sessions. It’ll be interesting to see if this version feels as polished as the others.

  3. I’m really excited about the new features, especially the touch-based controls and improved aiming mechanics. It sounds like they’re finally addressing some of the performance issues from the first version. I wonder how well the Joy-Con controls will work during intense action scenes. This could be a game-changer for playing Cyberpunk 2077 on the go.

    1. Thank you for sharing your thoughts! The touch-based controls and improved aiming are definitely highlights, and many players find the Joy-Con controls surprisingly effective during action-heavy scenes. While it’s always good to test firsthand, the updates seem promising for smoother gameplay on the go. Excited to hear what you think once you try it out!

  4. I’m curious about how much these new features will impact performance since the base game already struggles. It’s cool that they’re adding touch and motion controls, but I hope the 40fps target stays consistent. Have you tried playing it yet? Let me know what you think!

    1. Absolutely, performance is always a concern with these updates, but from what I’ve seen, the developers are focusing on optimizations to keep things smooth. The touch and motion controls sound exciting, and while they might have a minor impact, I trust the team will ensure the 40fps goal remains achievable. I haven’t personally tried it yet, but I’m hopeful they’ll strike the right balance. Thanks for your thoughtful comment!

  5. I didn’t realize the Switch 2 had such improved features for “Cyberpunk 2077.” The touch and motion controls sound like they could really enhance the experience, though I wonder how well they’ll work in practice. It’s great that they’re finally optimizing the performance for smoother gameplay. Looking forward to seeing if these changes make a noticeable difference!

  6. I didn’t realize the Switch 2 had such improved features for “Cyberpunk 2077.” The touch and gyro controls sound like they could make a big difference in gameplay experience. I’m curious how well these new additions hold up compared to other platforms. It’ll be interesting to see if the performance boost really helps hit that 40fps target consistently.

  7. I’m really excited about the new touch and motion controls they’re adding. It sounds like these changes could make the gameplay experience much smoother and more immersive. I hope the performance tips in this article help since maintaining a stable 40fps would be great. Looking forward to seeing how well the gyro aiming works in practice.

  8. I didn’t realize the Switch 2 had such improved features for “Cyberpunk 2077.” The touch and motion controls sound like they could really enhance the experience. I wonder how these changes affect the overall performance though. It’ll be interesting to see if the 40fps target holds up with all these new additions.

    1. Thanks for your interest! The touch and motion controls do make a noticeable difference, but they’re designed to complement performance without major impacts. While the 40fps target generally holds, some adjustments might be needed depending on your play style. Exciting times ahead as developers continue to refine the experience—let me know what you think after trying them out!

  9. I didn’t know they were adding touch controls, that sounds like it could really improve the experience. I hope the performance boost tips in the article help because the original version was pretty rough. It’s cool they’re updating an older game like this instead of just focusing on new releases. I wonder how well the Joy-Con motion controls will work during intense action scenes.

    1. You’re absolutely right! Touch controls can make a big difference, especially for portable play. The tips in the article should help smooth things out, and it’s great to see developers support older games. As for Joy-Con motion controls in action scenes, I imagine they’ll add an extra layer of immersion, though maybe not always perfectly precise. Thanks for your thoughtful comment—always great to hear different perspectives!

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