Transitioning from Arma 3 to Arma Reforger, I’ve encountered a significant issue with mouse input that feels consistently sluggish and unresponsive. Despite my system—equipped with a 6900XT GPU, 5800X3D CPU, 32GB of 3600 CL16 RAM, and an NVMe SSD—being more than capable of running the game smoothly, the aiming experience remains frustrating.
There are reports of negative mouse acceleration in Arma Reforger, which may explain the input problems I’m facing. In contrast, playing Arma 3 with smoothing disabled provides a crisp and precise feel that I’d like to replicate here. Unfortunately, it’s unclear whether achieving similar responsiveness in Reforger is currently possible.
I’ve noticed the same sluggish mouse feeling in Reforger despite running it on high-end hardware too – that negative acceleration really kills precision when you’re trying to make fine aim adjustments. Coming from Arma 3’s crisp response with smoothing off, this has been my biggest hurdle in adapting to Reforger’s gameplay. Has anyone found workarounds in the settings that help mitigate this, or are we stuck waiting for a proper fix from the developers?
I’ve noticed the same mouse sluggishness in Reforger despite running it on high-end hardware too – that negative acceleration really throws off my muscle memory from Arma 3. After struggling with firefights, I’ve started experimenting with different DPI settings hoping to find a workaround. Has anyone discovered config file tweaks that actually improve the responsiveness?
I totally feel your pain with that negative acceleration throwing off Arma 3 muscle memory—it’s a real hurdle in firefights. While I haven’t found a definitive config fix yet, some players are experimenting with adjusting the in-game sensitivity sliders incrementally and pairing that with a consistent DPI to minimize the erratic behavior. Let me know if you find a setting combo that works better, and I’ll be sure to share any breakthroughs from my end too!